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Testing out kozarovv's patch of 24: The Game on PCSX2. 

My test video of Gran Turismo 3 and another one with the Toyota MR2


I am using the latest build of PCSX2.
Testing out junfurano's 60fps patch for True Crime: Streets of LA on PCSX2.

Disney Pixar Cars 1080P60FPS

Video
[Image: pWeWLyy.jpg]

Everybody's Golf 
Setup used:

  • 4x native resolution
  • Reshade with HDR, Gaussian Blur, and Levels shaders.
Gran Turismo 4 - Pagani Zonda C12S


Gran Turismo 3 with the Toyota GT One Race Car '99
GT3 in professional mode with the legendary Calsonic R34 on my favorite track, Tokyo Route 246.

Screenshot of one of patches that i'm working on for Ace Combat series. Patch remove ingame mipmapping, and always select best texture for game. Here is small sample. 

Hardware mipmapping from PCSX2 vs mipmapping removed from game + mippmaping in GSDX set to OFF:

[attachment=70523] vs. [attachment=70525]

And closer look:

[attachment=70522] vs. [attachment=70524]
In this Game i have disabled extra Lights on the Characters and World and then enhanced the real RGB Light.
Also disabled the World Renderer.