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(03-30-2016, 03:21 PM)FlatOut Wrote: [ -> ]Are you sure the code isn't for the PSP version?
Well the guy that posted the raw code marked it as FES version.. so I assume it is correct.


The raw version of the code
Code:
Persona 7 Skill 4
1080D0F6 0000????

The ??? is replaced by digit 0016- Mabufu skill digit


There's also these code but I'm not sure if they're related.

Code:
Persona 7 Activate
1080D0E4 00000001

Persona 7 Mod
1080D0E6 0000???? <--- last four digit determines what persona
(12-15-2012, 08:03 PM)JorgeFFC Wrote: [ -> ]Here it is a pnach file for Rogue Galaxy US CRC: 0643F90C
Code:
gametitle=Rogue Galaxy [SCUS 97490] (U)
comment=
/-------------[Miscelaneous Codes]
// Max Gold After Battle
patch=1,EE,203C8ED0,extended,00000000

// Max/Inf Money
patch=1,EE,205c1010,extended,05F5E0FF
patch=1,EE,205c5204,extended,05F5E0FF

// Max Hunter Points
patch=1,EE,205C1030,extended,0098967F

// Infinite Hunter Points
patch=1,EE,105C1030,extended,0000FFFF

// Remove an item from Warehouse for "Max" it
patch=1,EE,203C620C,extended,10200001

// Infinite Item Usage
patch=1,EE,203D3884,extended,00000000

// Infinite Weapon 1 Bar
patch=1,EE,203D65A8,extended,00000000

// Infinite Weapon 2 Bar
patch=1,EE,203D2C9C,extended,00000000

// Kill 1 enemy for x999 Hunted
patch=1,EE,203C3414,extended,00000000

// Weapon Increase level to 99 After Up
patch=1,EE,203A2DD8,extended,24050063

// Weapon Attributes Increase level to 99 After Up
patch=1,EE,203A2EE4,extended,24060063

// All ways Low Satiety (Always hungry) - Don't use it with code below, the next code is a quick status up .-.
/patch=1,EE,203d1b48,extended,00000000

// Feed Bug To Set Stats to 127
patch=1,EE,00465d80,extended,0000007F
patch=1,EE,203d1b48,extended,08028000
patch=1,EE,200a0000,extended,a045001C
patch=1,EE,200a0004,extended,a045001E
patch=1,EE,200a0008,extended,a0450020
patch=1,EE,200a000c,extended,a0450021
patch=1,EE,200a0010,extended,a0450022
patch=1,EE,200a0014,extended,a0450023
patch=1,EE,200a0018,extended,a0450024
patch=1,EE,200a001c,extended,a0450025
patch=1,EE,200a0020,extended,080F46D3

// Quick Max Exp
/patch=1,EE,203AC754,extended,3C0205F5
/patch=1,EE,203AC75C,extended,3442E0FF
/-------------[Miscelaneous Codes]---END

/-------------[Character Slot 1 (Hero Jaster)]
// Max LVL
/patch=1,EE,005C7D90,extended,00000063

// Inf/Max HP
patch=1,EE,105C7D94,extended,000003E7

// Inf Currnet HP
patch=1,EE,505c7da0,extended,00000004
patch=1,EE,005C7D94,extended,00000000

// Max HP
patch=1,EE,105C7DA0,extended,000003E7
patch=1,EE,105C7D9C,extended,000003E7

// Inf AP
patch=1,EE,105C7D98,extended,000003E7

// Max AP
patch=1,EE,205C7DA4,extended,03E703E7

// Max Defense
patch=1,EE,205C7DAC,extended,03E703E7

// Max STR
patch=1,EE,205C7DB0,extended,03E703E7

// Max Vit
patch=1,EE,205C7DB4,extended,03E703E7

// Max Aim
patch=1,EE,205C7DB8,extended,03E703E7

// Attack Bar Never Changes
patch=1,EE,205C7F44,extended,447A0000

// Max Main Wep
patch=1,EE,205C7FC8,extended,03E703E7

// Max Sub Wep
patch=1,EE,205C7FCC,extended,03E703E7

// Have All Abilities
/patch=1,EE,405C8060,extended,00040001
/patch=1,EE,FFFFFFFF,extended,00000000

// Quick Exp Gain
patch=1,EE,105C8238,extended,0000FFFF

// Max Exp
/patch=1,EE,205C8238,extended,05F5E0FF
/-------------[Character Slot 1 (Hero Jaster)]---END

/-------------[Character Slot 2 (Deego)]
// Max LVL
/patch=1,EE,005C8258,extended,00000063

// Inf/Max HP
patch=1,EE,105C825C,extended,000003E7

// Inf Currnet HP
patch=1,EE,505C8268,extended,00000004
patch=1,EE,005C825C,extended,00000000

// Max HP
patch=1,EE,105C8268,extended,000003E7
patch=1,EE,105C8264,extended,000003E7

// Inf AP
patch=1,EE,105C8260,extended,000003E7

// Max AP
patch=1,EE,205C826C,extended,03E703E7

// Max Defense
patch=1,EE,205C8274,extended,03E703E7

// Max STR
patch=1,EE,205C8278,extended,03E703E7

// Max Vit
patch=1,EE,205C827C,extended,03E703E7

// Max Aim
patch=1,EE,205C8280,extended,03E703E7

// Attack Bar Never Changes
patch=1,EE,205C840C,extended,447A0000

// Max Main Wep
patch=1,EE,205C8490,extended,03E703E7

// Max Sub Wep
patch=1,EE,205C8494,extended,03E703E7

// Have All Abilities
/patch=1,EE,405C8528,extended,00040001
/patch=1,EE,FFFFFFFF,extended,00000000

// Quick Exp Gain
patch=1,EE,105C8700,extended,0000FFFF

// Max Exp
/patch=1,EE,205C8700,extended,05F5E0FF
/-------------[Character Slot 2 (Deego)]---END

/-------------[Character Slot 3 (Simon)]
// Max LVL
/patch=1,EE,005C8720,extended,00000063

// Inf/Max HP
patch=1,EE,105C8724,extended,000003E7

// Inf Currnet HP
patch=1,EE,505C8730,extended,00000004
patch=1,EE,005C8724,extended,00000000

// Max HP
patch=1,EE,105C8730,extended,000003E7
patch=1,EE,105C872C,extended,000003E7

// Inf AP
patch=1,EE,105C8728,extended,000003E7

// Max AP
patch=1,EE,205C8734,extended,03E703E7

// Max Defense
patch=1,EE,205C873C,extended,03E703E7

// Max STR
patch=1,EE,205C8740,extended,03E703E7

// Max Vit
patch=1,EE,205C8744,extended,03E703E7

// Max Aim
patch=1,EE,205C8748,extended,03E703E7

// Attack Bar Never Changes
patch=1,EE,205C88D4,extended,447A0000

// Max Main Wep
patch=1,EE,205C8958,extended,03E703E7

// Max Sub Wep
patch=1,EE,205C895C,extended,03E703E7

// Have All Abilities
/patch=1,EE,405C89F0,extended,00040001
/patch=1,EE,FFFFFFFF,extended,0000000

// Quick Exp Gain
patch=1,EE,105C8BC8,extended,0000FFFF

// Max Exp
/patch=1,EE,205C8BC8,extended,05F5E0FF
/-------------[Character Slot 3 (Simon)]---END

/-------------[Character Slot 4 (Kisala)]
// Max LVL
/patch=1,EE,005C8BE8,extended,00000063

// Inf/Max HP
patch=1,EE,105C8BEC,extended,000003E7

// Inf Currnet HP
patch=1,EE,505C8BF8,extended,00000004
patch=1,EE,005C8BEC,extended,00000000

// Max HP
patch=1,EE,105C8BF8,extended,000003E7
patch=1,EE,105C8BF4,extended,000003E7

// Inf AP
patch=1,EE,105C8BF0,extended,000003E7

// Max AP
patch=1,EE,205C8BFC,extended,03E703E7

// Max Defense
patch=1,EE,205C8C04,extended,03E703E7

// Max STR
patch=1,EE,205C8C08,extended,03E703E7

// Max Vit
patch=1,EE,205C8C0C,extended,03E703E7

// Max Aim
patch=1,EE,205C8C10,extended,03E703E7

// Attack Bar Never Changes
patch=1,EE,205C8D9C,extended,447A0000

// Max Main Wep
patch=1,EE,205C8E20,extended,03E703E7

// Max Sub Wep
patch=1,EE,205C8E24,extended,03E703E7

// Have All Abilities
/patch=1,EE,405C8EB8,extended,00040001
/patch=1,EE,FFFFFFFF,extended,00000000

// Quick Exp Gain
patch=1,EE,105C9090,extended,0000FFFF

// Max Exp
/patch=1,EE,205C9090,extended,05F5E0FF
/-------------[Character Slot 4 (Kisala)]---END

/-------------[Character Slot 5 (Steve)]
// Max LVL
/patch=1,EE,005C90B0,extended,00000063

// Inf/Max HP
patch=1,EE,105C90B4,extended,000003E7

// Inf Currnet HP
patch=1,EE,505C90C0,extended,00000004
patch=1,EE,005C90B4,extended,00000000

// Max HP
patch=1,EE,105C90C0,extended,000003E7
patch=1,EE,105C90BC,extended,000003E7

// Inf AP
patch=1,EE,105C90B8,extended,000003E7

// Max AP
patch=1,EE,205C90C4,extended,03E703E7

// Max Defense
patch=1,EE,205C90CC,extended,03E703E7

// Max STR
patch=1,EE,205C90D0,extended,03E703E7

// Max Vit
patch=1,EE,205C90D4,extended,03E703E7

// Max Aim
patch=1,EE,205C90D8,extended,03E703E7

// Attack Bar Never Changes
patch=1,EE,205C9264,extended,447A0000

// Max Main Wep
patch=1,EE,205C92E8,extended,03E703E7

// Max Sub Wep
patch=1,EE,205C92EC,extended,03E703E7

// Have All Abilities
/patch=1,EE,405C9380,extended,00040001
/patch=1,EE,FFFFFFFF,extended,00000000

// Quick Exp Gain
patch=1,EE,105C9558,extended,0000FFFF

// Max Exp
/patch=1,EE,205C9558,extended,05F5E0FF
/-------------[Character Slot 5 (Steve)]---END

/-------------[Character Slot 6 (Lilika)]
// Max LVL
/patch=1,EE,005C9578,extended,00000063

// Inf/Max HP
patch=1,EE,105C957C,extended,000003E7

// Inf Currnet HP
patch=1,EE,505C9588,extended,00000004
patch=1,EE,005C957C,extended,00000000

// Max HP
patch=1,EE,105C9588,extended,000003E7
patch=1,EE,105C9584,extended,000003E7

// Inf AP
patch=1,EE,105C9580,extended,000003E7

// Max AP
patch=1,EE,205C958C,extended,03E703E7

// Max Defense
patch=1,EE,205C9594,extended,03E703E7

// Max STR
patch=1,EE,205C9598,extended,03E703E7

// Max Vit
patch=1,EE,205C959C,extended,03E703E7

// Max Aim
patch=1,EE,205C95A0,extended,03E703E7

// Attack Bar Never Changes
patch=1,EE,205C972C,extended,447A0000

// Max Main Wep
patch=1,EE,205C97B0,extended,03E703E7

// Max Sub Wep
patch=1,EE,205C97B4,extended,03E703E7

// Have All Abilities
/patch=1,EE,405C9848,extended,00040001
/patch=1,EE,FFFFFFFF,extended,00000000

// Quick Exp Gain
patch=1,EE,105C9A20,extended,0000FFFF

// Max Exp
/patch=1,EE,205C9A20,extended,05F5E0FF
/-------------[Character Slot 6 (Lilika)]---END

/-------------[Character Slot 7 (Jupis)]
// Max LVL
/patch=1,EE,005C9A40,extended,00000063

// Inf/Max HP
patch=1,EE,105C9A44,extended,000003E7

// Inf Currnet HP
patch=1,EE,505C9A50,extended,00000004
patch=1,EE,005C9A44,extended,00000000

// Max HP
patch=1,EE,105C9A50,extended,000003E7
patch=1,EE,105C9A4C,extended,000003E7

// Inf AP
patch=1,EE,105C9A48,extended,000003E7

// Max AP
patch=1,EE,205C9A54,extended,03E703E7

// Max Defense
patch=1,EE,205C9A5C,extended,03E703E7

// Max STR
patch=1,EE,205C9A60,extended,03E703E7

// Max Vit
patch=1,EE,205C9A64,extended,03E703E7

// Max Aim
patch=1,EE,205C9A68,extended,03E703E7

// Attack Bar Never Changes
patch=1,EE,205C9BF4,extended,447A0000

// Max Main Wep
patch=1,EE,205C9C78,extended,03E703E7

// Max Sub Wep
patch=1,EE,205C9C7C,extended,03E703E7

// Have All Abilities
/patch=1,EE,405C9D10,extended,00040001
/patch=1,EE,FFFFFFFF,extended,00000000

// Quick Exp Gain
patch=1,EE,105C9EE8,extended,0000FFFF

// Max Exp
/patch=1,EE,205C9EE8,extended,05F5E0FF
/-------------[Character Slot 7 (Jupis)]---END

/-------------[Character Slot 8 (Zegram)]
// Max LVL
/patch=1,EE,005C9F08,extended,00000063

// Inf/Max HP
patch=1,EE,105C9F0C,extended,000003E7

// Inf Currnet HP
patch=1,EE,505C9F18,extended,00000004
patch=1,EE,005C9F0C,extended,00000000

// Max HP
patch=1,EE,105C9F18,extended,000003E7
patch=1,EE,105C9F14,extended,000003E7

// Inf AP
patch=1,EE,105C9F10,extended,000003E7

// Max AP
patch=1,EE,205C9F1C,extended,03E703E7

// Max Defense
patch=1,EE,205C9F24,extended,03E703E7

// Max STR
patch=1,EE,205C9F28,extended,03E703E7

// Max Vit
patch=1,EE,205C9F2C,extended,03E703E7

// Max Aim
patch=1,EE,205C9F30,extended,03E703E7

// Attack Bar Never Changes
patch=1,EE,205CA0BC,extended,447A0000

// Max Main Wep
patch=1,EE,205CA140,extended,03E703E7

// Max Sub Wep
patch=1,EE,205CA144,extended,03E703E7

// Have All Abilities
/patch=1,EE,405CA1D8,extended,00040001
/patch=1,EE,FFFFFFFF,extended,00000000

// Quick Exp Gain
patch=1,EE,105CA3B0,extended,0000FFFF

// Max Exp
/patch=1,EE,205CA3B0,extended,05F5E0FF
/-------------[Character Slot 8 (Zegram)]---END

/-------------[Character Slot 9 (Hooded Man)]
// Max LVL
/patch=1,EE,005CA3D0,extended,00000063

// Inf/Max HP
patch=1,EE,105CA3D4,extended,000003E7

// Inf Currnet HP
patch=1,EE,505CA3E0,extended,00000004
patch=1,EE,005CA3D4,extended,00000000

// Max HP
patch=1,EE,105CA3E0,extended,000003E7
patch=1,EE,105CA3DC,extended,000003E7

// Inf AP
patch=1,EE,105CA3D8,extended,000003E7

// Max AP
patch=1,EE,205CA3E4,extended,03E703E7

// Max Defense
patch=1,EE,205CA3EC,extended,03E703E7

// Max STR
patch=1,EE,205CA3F0,extended,03E703E7

// Max Vit
patch=1,EE,205CA3F4,extended,03E703E7

// Max Aim
patch=1,EE,205CA3F8,extended,03E703E7

// Attack Bar Never Changes
patch=1,EE,205CA584,extended,447A0000

// Max Main Wep
patch=1,EE,205CA608,extended,03E703E7

// Max Sub Wep
patch=1,EE,205CA60C,extended,03E703E7

// Have All Abilities
/patch=1,EE,405CA6A0,extended,00040001
/patch=1,EE,FFFFFFFF,extended,00000000

// Quick Exp Gain
patch=1,EE,105CA878,extended,0000FFFF

// Max Exp
/patch=1,EE,205CA878,extended,05F5E0FF
/-------------[Character Slot 9 (Hooded Man)]---END

/-------------[Character Slot 10 (???)]
// Max LVL
/patch=1,EE,005CA898,extended,00000063

// Inf/Max HP
patch=1,EE,105CA89C,extended,000003E7

// Inf Currnet HP
patch=1,EE,505CA8A8,extended,00000004
patch=1,EE,005CA89C,extended,00000000

// Max HP
patch=1,EE,105CA8A8,extended,000003E7
patch=1,EE,105CA8A4,extended,000003E7

// Inf AP
patch=1,EE,105CA8A0,extended,000003E7

// Max AP
patch=1,EE,205CA8AC,extended,03E703E7

// Max Defense
patch=1,EE,205CA8B4,extended,03E703E7

// Max STR
patch=1,EE,205CA8B8,extended,03E703E7

// Max Vit
patch=1,EE,205CA8BC,extended,03E703E7

// Max Aim
patch=1,EE,205CA8C0,extended,03E703E7

// Attack Bar Never Changes
patch=1,EE,205CAA4C,extended,447A0000

// Max Main Wep
patch=1,EE,205CAAD0,extended,03E703E7

// Max Sub Wep
patch=1,EE,205CAAD4,extended,03E703E7

// Have All Abilities
/patch=1,EE,405CAB68,extended,00040001
/patch=1,EE,FFFFFFFF,extended,00000000

// Quick Exp Gain
patch=1,EE,105CAD40,extended,0000FFFF

// Max Exp
/patch=1,EE,205CAD40,extended,05F5E0FF
/-------------[Character Slot 10 (???)]---END

"updated with some more codes"

This has come in extremely handy, it's been my goal to completely fill everyone's revelation/upgrade weapons, and this helps greatly. I pulled a stupid and didn't go back to Zerard later to check if I could then purchase licenses, so thought that I couldn't. Derp derp, eh? Anyway thanks for this Pnach, it's great!
Hello all, wondering if you guys have any cheats for Dynasty Warriors 4 (SLUS-20653) 6C89132B 
i cant find anything anywhere.


Thank you,
Can somebody patch ffx-2 to auto switch between dx9hw mode normally and dx9SW mode for battles? similar to the sw mode for fmv, but with the battle system instead? Is it possible even?
It is possible. If you want someone to do it for you you will need to add which region/version of the game you own, it'll probably only work on the region it'll be created for.
ntsc u/c
slus 20672

its the standard us release.
thx
(04-16-2016, 05:27 PM)FlatOut Wrote: [ -> ]It is possible. If you want someone to do it for you you will need to add which region/version of the game you own, it'll probably only work on the region it'll be created for.

Not possible via pnach files.

You can create codes to skip FMVs, but not to alter PCSX2 configuration options. (Which is basically what he's asking)
Ryudo - appreciate the input.. I figured it'd have to be coded in, much like how the software mode for video's exists in the fixes.
Out of curiosity, is there a reason you want it for the battles?
lol.. my laptop runs fine in hw mode except in battles, where it cuts to like 50% speed. Then I switch to SW mode there and its back at 100%. Once I hit normal game play, SW mode runs closer to 90% speed and HW keeps it at 100%. I suspect that the battle is using a slightly different set of code that the HW (integrated) card only supports as a token, not as a full blown support... but the rest of the system uses better supported calls and runs smoother off the HW vs. software rendering.
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