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Ị͔̜̫̺̏̄̑͡ ̨͊̆͏̴̜̜̻̘͔͎A̝͆͆̕͠M̰͔̟͓͚̱͈̣̑͊̇͝ ͍̥̺ͥ̇̿͆̅̎͑E̊͒̇̄͌̆ͨ͢͏̮R̸̴͎̝̰̠̭͉̻̝̅͑̍̈́̓̓́Ŗͧ̑ͪ̄̑͏̺̲̯̖̞͖̰̟O̬̪͓͇͖̥͇̖͑́R̛̟̫̙̃̍̀

i wish some one would reply to my request T_T
Well it appears that this thread isn't very active. So you're solution is, be patient or figure it out yourself.
Well yes once the most popular games are posted, and the easier
patches created, its bound to slow down in productivity Laugh

Adding to my previous post, here's a more extensive list of guests
to add to the party (Only one guest can join at a time)
Remove '//'s from the common codes and one of the guests,
and as said before, load, save, exit and disable the code again
by putting the '//'s back. (FFXII CRC=0779FBDB)

//comment=Common codes for adding any guest
//patch=1,EE,2054FAA8,word,00010000
//patch=1,EE,2054FAB0,word,00040003
//patch=1,EE,2054FAE0,word,00020001
//patch=1,EE,2054FAE8,word,00050004
//comment=Add Amalia
//patch=1,EE,2054FAAC,word,00070002
//patch=1,EE,2054FAE4,word,00030007
//comment=Add Basch (Prisoner)
//patch=1,EE,2054FAAC,word,00080002
//patch=1,EE,2054FAE4,word,00030008
//comment=Add Basch (Armed Prisoner)
//patch=1,EE,2054FAAC,word,00090002
//patch=1,EE,2054FAE4,word,00030009
//comment=Add Lamont
//patch=1,EE,2054FAAC,word,000A0002
//patch=1,EE,2054FAE4,word,0003000A
//comment=Add Vossler (Judge)
//patch=1,EE,2054FAAC,word,000B0002
//patch=1,EE,2054FAE4,word,0003000B
//comment=Add Vossler (Dalmasca)
//patch=1,EE,2054FAAC,word,000C0002
//patch=1,EE,2054FAE4,word,0003000C
//comment=Add Larsa
//patch=1,EE,2054FAAC,word,000D0002
//patch=1,EE,2054FAE4,word,0003000D
//comment=Add Reddas
//patch=1,EE,2054FAAC,word,000E0002
//patch=1,EE,2054FAE4,word,0003000E
//comment=Add Basch (Dalmasca)
//patch=1,EE,2054FAAC,word,000F0002
//patch=1,EE,2054FAE4,word,0003000F

Note: I have only experimented briefly with Reddas,
and although the others are likely to work I do recommend backing up regardless.


Edit: Oh and Tynatyna, I may have that game somewhere but I imagine searching with Patch Finder on
Pcsx2 Versions before the beta for your current zpoints as a 32bit integer, spending/getting some, search
for that, rise-lather-repeat, will get you the location of your zpoint count. Then you add it to your Patch
Browser and edit the value. 0x000F423F is 999999. Make sure patch=1 and you're searching and using EE.
If that sounds a bit too boring or complex, don't be upset if someone else doesn't jump at the opportunity.
(09-27-2010, 06:02 AM)Tynatyna Wrote: [ -> ]um can some one patch infinite zpoints for dbz budokai tenkaichi 3 CRC:A422BB13 Pal?

I have no idea if this will work
(10-01-2010, 01:15 AM)vsub Wrote: [ -> ]
(09-27-2010, 06:02 AM)Tynatyna Wrote: [ -> ]um can some one patch infinite zpoints for dbz budokai tenkaichi 3 CRC:A422BB13 Pal?

I have no idea if this will work

Thanks
I have a request.

dot Hack - Part 2 - Mutation (NTSC-U)
CRC = 43048DD4

I really want Infinite HP, SP, and usage of items.
(10-05-2010, 07:40 PM)slothic Wrote: [ -> ]I have a request.

dot Hack - Part 2 - Mutation (NTSC-U)
CRC = 43048DD4

I really want Infinite HP, SP, and usage of items.

http://forums.pcsx2.net/Thread-Post-your...#pid128846

here's some codes for mutation (not the ones you're specifically looking for though) I have just reciently finished GU and I'll be working on those codes shortly (should have them done tonight)

I haven't been abble to figure out how to get infinate HP/MP codes working through patches, but I can get the addresses, for who though? just Kyte?
Yeah just kite would do, also if possible can you do the other ones aswell?.. or maybe link me to them? i haven't been able to find any that works Sad
when I get home tonight I'll work on it.
I can't wait man, todays my b-day and its gonna be so awesome! Thank you so much for doing this.
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