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I haven't played FFX-2 that much to even know what this Gauntlet Mini Game is.
My version is SLES_515.18 and I know that the codes I tried are working on my PS2(I don't know about those but they were part of the codes in my code breaker)
Thx for the replies Smile
I've found codes for Wild Arms 5 - NTSC - SLUS 21615 - CRC C1640D2C
Here's the web : http://cheats.codetwink.com/ps2/view/6189/

Those codes are in CodeBreaker v7, so we need to convert them using Omniconvert Tool, input_type = CodeBreaker v1+ (All v7 Keys).

Now, a little explanation for using those codes...

1). There are "Max Field Items" (the codes doesn't have '????') and "Field Items Modifier" (the codes have '????'). The same thing applies to "Battle Item" and so on.

2). In-game, you will notice that whatever item you obtained first will be placed in ascending slot, i.e "dungeon viewer" as the original game goes will be placed in the first slot.
Now if you just applied the "Max Field Items" - slot 1 code, then you will have a "99 Dungeon Viewer".
And if you try to use max field items for other slots which u don't have the item yet, then it simply won't have any effect.
So, Max Item - Slot xx will only set your current item in corresponding slot into max.

3). Of course you also can modify or add your desired item into a slot...
Just use the "Item Modifier" code.. As for '????', you will have to replace it with one of these ...
So, Item Modifier - Slot xx will change whatever item you currently have (or even blank) in that slot into something else.

then, technically if you want all item and max item, you must first obtain those items first using "item modifier code", and then applied the "max item code" for each slot.. (Just as Mr.Vsub says... thx Vsub Laugh)

As for max gella code : 2AA73A77 2403???? , you need to replace '????' with the desired value, in hexa format, e.g : 50000 in hexa will be C350. Just use windows calculator, set View -> Programmer and you'll get your hexa calculator Tongue

That's all for my Wild Arms 5 codes.
Have fun ^^
That's the first place I look for codes but there isn't have all items code there,only separate codes for each item slot(have ? item on ? slot and have ? amount of it on that slot).

You are not telling me something new with this guide and btw now that I looked at the codes again,I saw that it will be even harder that I thought to create all items codes(because they are placed in categories)and also there are tons of unused addresses so you can't create condensed code easily(40 type)
(08-15-2010, 06:13 PM)Chiv Wrote: [ -> ]Does that mean, I need the codes for the items to make the game think, I maxed the social link out?
So, anyone who knows the codes for the items ?Smile
It was "caffe mug" and errr....I check this later.

have you maxed it out already?
if not then use this

// Time Of Day Repeater (L3 Redo Time -- R3 Turn Off)
#This Will Keep Repeating the Same Time of day
patch=1,EE,D08C0142,extended,0000FFFD
patch=1,EE,201062F4,extended,00000000
patch=1,EE,D08C0142,extended,0000FFFB
patch=1,EE,201062F4,extended,A0647B7C

it works.

by the way does any one have an alternative "Complete Compendium" code for Persona 4 (U.S.)?

since this one from Codemasters-Project,
patch=1,EE,407981FC,extended,00BF000C
patch=1,EE,00010001,extended,00010000.
has dummy personas and when viewing the compendium it says "02%" even if it's in fact complete including the dummy personas.

Margaret even recognizes the completion of the compendium since she gives the all discount cards.

I know It's nitpicking but it bothers me that it doesn't say "100%" when viewing the compendium Blush
(09-21-2010, 08:19 AM)vsub Wrote: [ -> ]You are not telling me something new with this guide and btw now that I looked at the codes again,I saw that it will be even harder that I thought to create all items codes(because they are placed in categories)and also there are tons of unused addresses so you can't create condensed code easily(40 type)

Well, please do forgive me if my post seems to offend you...
I write that post just for public, and especially for my friends who are also trying to make that pnach.. I didn't have any intention to specifically "tell" you or trying to be a "smart###" Sad
I know that you are a lot more experienced in this matter (and I also learn a lot from your posts)
So, sorry Vsub... and thanks.

Could someone make a patch for FFX NTSC for all/infinite sphere's for the sphere grid?
anyone able to make a MGS2 (US) patch for infinate ammo and all items (mainly the sword)
Every slvl 255 (except for auron) 99infinite spheres
FFX NTSC
Quote:gametitle= Final Fantasy X [SLUS 20312] (U)
comment=
//ZeroGS Patch - GAME_FFXHACK
zerogs=00000080
//tidus max sphere level
patch=1,EE,0031b8e7,byte,000000ff
//max power spheres
patch=1,EE,0031a3b3,byte,00000063
//Max Speed Spehere
patch=1,EE,0031a3b7,byte,00000063
//Max mana sphere
patch=1,EE,0031a3b4,byte,00000063
//Max Ability Spheres
patch=1,EE,0031a3ba,byte,00000063
//max lvl 1 key sphere
patch=1,EE,0031a3bd,byte,00000063
//max lvl 2 key sphere
patch=1,EE,0031a3bf,byte,00000063
//max lvl 3 key sphere
patch=1,EE,0031a3c0,byte,00000063
//max lvl 4 key shpere
patch=1,EE,0031a3c1,byte,00000063
//yuna max slevel
patch=1,EE,0031b97b,byte,000000ff
//Lulu max sphere level
patch=1,EE,0031bbcb,byte,000000ff
//khimari max shpere level
patch=1,EE,0031baa3,byte,000000ff
//wakka max shpere level
patch=1,EE,0031bb37,byte,000000ff
um can some one patch infinite zpoints for dbz budokai tenkaichi 3 CRC:A422BB13 Pal?
Hi Smile
I'm curious if it would be possibe in some games (though specifically FFXII NTSC-U SLUS20963 patch file: 0779FBDB.pnach) to modify the character model being used by a particular character. I would guess in most cases this would cause graphical errors, but in simpler cases for example; Fran's model and texture replaced with one of her sister's models (Mjin or Jote). Or Vaan replaced with Reks.
If its possible it'd make for new and interesting play-throughs. Just thought I'd ask the techies Smile

While I'm at it - to append the FFXII of the same CRC's patch/cheat list, I got the following working:
(Note since joker-codes/press-this-to-activate don't* work on pcsx2, these codes must be actived, a save file made, then removed from the pnach with '//')

//comment=Reset All Quickenings and Espers
//patch=1,EE,2054A128,word,00000000
//patch=1,EE,2054A29C,word,80000000
//patch=1,EE,2054A2EC,word,00000000
//patch=1,EE,2054A460,word,80000000
//patch=1,EE,2054A4B0,word,00000000
//patch=1,EE,2054A624,word,80000000
//patch=1,EE,2054A674,word,00000000
//patch=1,EE,2054A7E8,word,80000000
//patch=1,EE,2054A838,word,00000000
//patch=1,EE,2054A9AC,word,80000000
//patch=1,EE,2054A9FC,word,00000000
//patch=1,EE,2054AB70,word,80000000
//comment=Add Reddas as Guest [Note: May cause glitch if another guest joins]
//patch=1,EE,2054FAA8,word,00010000
//patch=1,EE,2054FAAC,word,000E0002
//patch=1,EE,2054FAB0,word,00040003
//patch=1,EE,2054FAE0,word,00020001
//patch=1,EE,2054FAE4,word,0003000E
//patch=1,EE,2054FAE8,word,00050004
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