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(03-16-2023, 01:24 PM)filevans Wrote: [ -> ]Hello everyone
Does anyone know how to get street fighter III 3rd strike working in 240p with the hex codes? as it just goes to a black screen, launching from OPL, but it's listed as one of the games that works with 240p (street fighter anniversary collection) Thank you

I got the graphics to look crisp based on FelixTheCat1970's work posted on his github page
https://github.com/felixthecat1970/gamep...8FD2.pnach
PCSX2 1.6 stable shows the resolution at 640x448 which is very close to the arcade version.

gametitle=Street Fighter Anniversary Collection (USA) SLUS_209.49;1) Game CRC = 0x7E078FD2
comment=extend hor + vertical resolution - less blurry image by felixthecat1970

//extend horizontal res 512>640 - sf3 side
patch=1,EE,20361770,extended,0000402D
patch=1,EE,20362EEC,extended,FC2500A0
patch=1,EE,20362EF0,extended,080D8C20
patch=1,EE,2010D484,extended,FC2300A0

Apply all codes to THIRD_U.BIN only using PS2 Patch Engine
Tested on PCSX2, PS3 CECHE01 and CECHA01.
Unfortunately it does not work on CECHA01 PS3 and needs work. Games fails to run
X-treme Express - World Grand Prix PAL (SLES-50998) 

CRC 2CFB6C22

No interlacing, but halved vertical resolution. Maybe someone with better knowledge can take a look.
[attachment=77049]
Code:
gametitle=Tetris Kiwamemichi [SuperLite 2000 Series] (Japan) SLPM-62423
patch=1,EE,0010E6AC,word,24120000

[attachment=77050]
Code:
gametitle=Pipo Saru 2001 (Japan) SCPS-11014
patch=1,EE,006F0470,word,24197800
patch=1,EE,0071B64C,word,00000000

[attachment=77053]
Code:
gametitle=Fragments Blue (Japan) SLPM-66203
patch=1,EE,0010220C,word,00000000

[attachment=77052]
Code:
gametitle=Bravo Music - Chou-Meikyokuban (Japan) SCPS-11019
patch=1,EE,00103D4C,word,00000000
patch=1,EE,00104014,word,00000000

[attachment=77056]
Code:
gametitle=Abarenbou Princess (Japan) SLPM-65054
patch=1,EE,002B5614,word,00000000
patch=1,EE,002B569C,word,00000000
patch=1,EE,0028CA30,word,1000001B
patch=1,EE,001F6D14,word,24030000

[attachment=77058]
Code:
gametitle=Akudaikan (Japan) SLPM-65151
patch=1,EE,00101624,word,00000000

[attachment=77061]
Code:
gametitle=Bravo Music (Japan) SCPS-11013
patch=1,EE,0010CB4C,word,00000000
patch=1,EE,0010CE14,word,00000000

[attachment=77060]
Code:
gametitle=Missing Blue (Japan) SLPS-25051
patch=1,EE,00179D6C,word,00000000

[attachment=77062]
Code:
gametitle=Simple 2000 Series Vol. 58 - The Gekai (Japan) SLPM-62509
patch=1,EE,001014F4,word,00000000
patch=1,EE,001BD778,word,24040000

[attachment=77063]
Code:
gametitle=Fire Pro Wrestling Returns (Japan) SLPM-66082
patch=1,EE,0010444C,word,00000000

[attachment=77054]
Code:
gametitle=Let's Bravo Music (Japan) SCPS-11028
patch=1,EE,00104864,word,00000000
patch=1,EE,00104B2C,word,00000000

[attachment=77051]
Code:
gametitle=Choro Q HG 2 (Japan) SLPM-62104
patch=1,EE,0026C8DC,word,00000000
patch=1,EE,0026C964,word,00000000

[attachment=77055]
Code:
gametitle=Bravo Music - Christmas Edition (Japan) SCPS-11017
patch=1,EE,00103D4C,word,00000000
patch=1,EE,00104014,word,00000000

[attachment=77057]
Code:
gametitle=Technictix (Japan) SLPS-20055
patch=1,EE,00102FFC,word,00000000
patch=1,EE,0010336C,word,00000000

[attachment=77059]
Code:
gametitle=Boku wa Chiisai (Japan) SLPS-20208
patch=1,EE,00102FDC,word,00000000
[attachment=77075]
Code:
gametitle=Kaido - Touge no Densetsu [NTSC-J] (SLPM-66022)
comment=No Interlacing patch by Strawberry Shortcake
patch=1,EE,201532C4,extended,30840000
[attachment=77089]
gametitle=Kamaitachi no Yoru 3 (Japan) SLPM-66452
patch=1,EE,0015A270,word,31EF0000

[attachment=77101]
gametitle=True Tears (Japan) SLPM-66935
patch=1,EE,00104094,word,240F0000
patch=1,EE,00104098,word,240D0000

[attachment=77102]
gametitle=Tokimeki Memorial 2 - Video Clips (Japan) SLPM-65118
patch=1,EE,0010364C,word,00000000
patch=1,EE,0012E270,word,10000004

[attachment=77103]
gametitle=Kita He - Diamond Dust + Kiss is Beginning (Japan) SLPM-65569
patch=1,EE,0010188C,word,00000000
patch=1,EE,00119588,word,24040000
patch=1,EE,0011958C,word,24030000

[attachment=77104]
gametitle=Battle Gear 2 (Japan) SLPM-62048
patch=1,EE,0018D6CC,word,00000000
patch=1,EE,00165DEC,word,24020000

[attachment=77096]
gametitle=Jojo no Kimyou na Bouken - Ougon no Kaze (Japan) SLPM-65140
patch=1,EE,00225960,word,30630000

[attachment=77097]
gametitle=Tokimeki Memorial 3 (Japan) SLPM-65080
patch=1,EE,00318644,word,00000000
patch=1,EE,003186CC,word,00000000
patch=1,EE,002E60AC,word,30420000

[attachment=77098]
gametitle=Tales of the Sunrise Heroes 2 (Japan) SLPS-25070
patch=1,EE,0017185C,word,00000000

[attachment=77099]
gametitle=Clock Tower 3 (Japan) SLPM-65221
patch=1,EE,018118FC,word,00000000

[attachment=77100]
gametitle=Chaos Wars (Japan) SLPM-66553
patch=1,EE,00103AA4,word,00000000

[attachment=77091]
gametitle=Project Minerva - Professional (Japan) SLPM-65344
patch=1,EE,001C83BC,word,00000000

[attachment=77092]
gametitle=Kino no Tabi 2 - The Beautiful World (Japan) SLPS-25570
patch=1,EE,00101E4C,word,00000000

[attachment=77093]
gametitle=Shinseiki Yuusha Taisen (Japan) SLPM-65821
patch=1,EE,001020EC,word,00000000

[attachment=77094]
gametitle=Grappler Baki - Baki Saidai no Tournament (Japan) SLPS-20038
patch=1,EE,00101004,word,00000000

[attachment=77095]
gametitle=Flower, Sun and Rain (Japan) SLPS-25034
patch=1,EE,0010325C,word,00000000
patch=1,EE,00103524,word,00000000

[attachment=77105]
gametitle=Kamaitachi no Yoru 2 (Japan) SLPS-25135
patch=1,EE,00160ADC,word,30630000

[attachment=77106]
gametitle=Shinobi (Japan) SLPM-65200
patch=1,EE,00329964,word,00000000

[attachment=77107]
gametitle=Sunrise Eiyuutan 3 (Japan) SLPS-25592
patch=1,EE,00148684,word,00000000
patch=1,EE,00100874,word,24070000
patch=1,EE,0010087C,word,24060000

[attachment=77108]
gametitle=Sunrise Eiyuutan R (Japan) SLPS-25011
patch=1,EE,0018DEC4,word,00000000
patch=1,EE,00155968,word,00000000

[attachment=77090]
gametitle=Samurai Complete Edition [PlayStation 2 The Best] (Japan) SLPM-74405
patch=1,EE,00104204,word,00000000

[attachment=77109]
gametitle=Kita He - Diamond Dust (Japan) SLPM-65404
patch=1,EE,0010188C,word,00000000
patch=1,EE,00119588,word,24040000
patch=1,EE,0011958C,word,24030000

[attachment=77110]
gametitle=I.Q. Remix+ - Intelligent Qube (Japan) SCPS-11001
patch=1,EE,004B926C,word,24030000

[attachment=77111]
gametitle=Glass Rose (Japan) SLPM-65373
patch=1,EE,001042B4,word,00000000
patch=1,EE,00131A38,word,10000003

[attachment=77112]
gametitle=Bouken Jidai Katsugeki - Goemon (Japan) SLPM-65014
patch=1,EE,0036F33C,word,00000000
patch=1,EE,0035DBCC,word,24020000

[attachment=77113]
gametitle=Kino no Tabi - The Beautiful World (Japan) SLPS-25248
patch=1,EE,00103494,word,00000000
(04-20-2019, 08:42 PM)driverseye88 Wrote: [ -> ]Mortal Kombat: Shaolin Monks
SLUS_210.87 CRC = 0x455DD546

Code:
patch=1,EE,20249F7C,extended,00000000
This doesn't work. 

Any chance anyone here could provide/make a working one for it? It's a mess, even with deinterlacing options. (Namely when moving around in the single player mode)

EDIT: Nevermind! Thanks Felix!
Hi everyone.

I have this code for Street Fighter III - 3rd Strike SLPM_656.21 for configuration at its native resolution in, (384x224 CPS3), the original resolution in Arcade is 384×224 in mode (original) and  496×224 in mode  (widescreen), in real console It works well in game but in the emulator works at 365x224 interlaced field, It's sharper than the setting normal 512x448 but this code needs to be improved because it gives some crap graphics on the transition screens and the screen it`s the right a little, look at the images.
[Image: Sin-t-tulo.png][/img][Image: Street-fighter-3er.png][Image: Sin-t-tulo3.png][Image: 2-Sin-t-tulo.png][Image: 1-Sin-t-tulo.png][Image: Sin-t-tulo2.png][Image: Sin-t-tulo1.png]
The game itself does not crashed and can be finished perfectly excluding that detail, If someone can improve it would be perfect,  felixthecat1970@  Wink and all you need is a no interlacing code to leave it as it should be Smile .

Code:
gametitle=Street Fighter III - 3rd Strike SLPM_656.21;1) Game CRC = 0x65A15D7C
comment=385x224 mode

//extend horizontal res 512>385-ver 448>224 - less blurry frame
patch=0,EE,20383380,extended,AC46D558
patch=0,EE,2038318C,extended,24060CE0
patch=0,EE,20383130,extended,24060CE0
patch=0,EE,2065D558,extended,00000001
patch=0,EE,203831B8,extended,3C030300
patch=0,EE,203831C0,extended,24030A7F
patch=0,EE,203831D0,extended,240300E0

PS2 console in PS2rd section and activating GSM in NTSC mode :
Code:
Master Code
901057B0 0C041594

Resolution 384x224
2038318C 24060CE0
20383130 24060CE0
2065D558 00000001
203831B8 3C030300
203831C0 24030A7F
203831D0 240300E0

 
Does this game run at 480p or 480i in CPS3?, because I was playing in Arcade and I think it was running at 15Khz in 480i, I saw flickering or so I think.

In Atomisware the games work to 480p in 30Khz or 480i in 15Khz mode.

Peace!
Hi guys.

I leave another code to configured for Street Fighter III - 3rd Strike SLPM_656.2 in 640x448 resolution but with the screen settings unlocked, to adjust the height and width of the screen and the possibility to activate or deactivate the bilinear filter, useful if you´re playing on a CRT TV. 

[Image: 5-Sin-t-tulo.png][Image: street-fighter3-jpg.gif]


Greetings!.

Code:
Gametitle=Street Fighter III - 3rd Strike SLPM_656.21;1) Game CRC = 0x65A15D7C
comment=640x449 Res
//extend horizontal res 512>640- less blurry frame
Screen adjust unlocked

patch=0,EE,20383380,extended,0000402D
Greetings!.
[attachment=77148]
gametitle=Gran Turismo - Concept 2001 Tokyo (Japan) SCPS-15010
patch=1,EE,0025C724,word,24020001
patch=1,EE,E002FEFE,extended,002BBF0A // press SELECT+L2 buttons to display the 480 buffer
patch=1,EE,20488FA0,extended,00000001
patch=1,EE,20252A78,extended,340494D3
patch=1,EE,E002FDFE,extended,002BBF0A // press SELECT+R2 buttons to display the default buffers (the normal default mode)
patch=1,EE,20488FA0,extended,00000003
patch=1,EE,20252A78,extended,00832025
(03-11-2023, 09:25 PM)pcsx2user156 Wrote: [ -> ]
Code:
gametitle=Boku no Natsuyasumi 2 - Umi no Bouken-hen (Japan) SCPS-15026
patch=1,EE,002340B0,word,30630000


Code:
gametitle=Bust A Move - Dance Summit 2001 (Japan) SLPM-62029
patch=1,EE,0020C064,word,30630000


Code:
gametitle=Digital Devil Saga - Avatar Tuner (Japan) SLPM-65597
patch=1,EE,002D4CCC,word,24020000
patch=1,EE,00120CD0,word,ACA00024
Added motion blur removal.


Code:
gametitle=Digital Devil Saga - Avatar Tuner 2 (Japan) SLPM-65795
patch=1,EE,0032D63C,word,24020000
patch=1,EE,00122CF8,word,ACA00024
Added motion blur removal.


Code:
gametitle=Raging Bless (Japan) SLPS-20198
patch=1,EE,0025BE2C,word,00000000
patch=1,EE,0025BEB4,word,00000000


Code:
gametitle=Tenchu 3 (Japan) SLPS-25234
patch=1,EE,00247248,word,24027900
patch=1,EE,00101884,word,00000000


Code:
gametitle=Tenchu Kurenai (Japan) SLPS-25384
patch=1,EE,00137F58,word,24027900
patch=1,EE,001018D4,word,00000000


Code:
gametitle=Tengai Makyou II - Manji Maru (Japan) SLPM-65402
patch=1,EE,001019B4,word,00000000

F yeah,  finally RAhXEPhON and Michigan! We need some love for Gantz if possible as well, also any patch for 16:9 fmvs for RAhXEPhON? Since theyre in 4:3 no matter fmv settings, Appreciated, also bit of a challenge....If possible,  Onimusha 3 , Felix tried to fix the capped game internal framerate, (not fluid / fast paced gameplay) the no Interlacing patch gives, if ya would be able to manage a fix would be epic, I'll attach it here