Additional widescreen codes I've had for a while, some are still wip. Also adding codes to remove dither for those who want to use them on original hardware.
Notes:
-Overblood and Gunnm already have existing codes in the archive, the ones on this list are different.
-Aconcagua needs a different widescreen address for different sections of the game including every cutscene unfortunately.
-Hellboy has a camera shake problem.
-Dragon Warrior VII has 2 different addresses, similar to Silent Hill. Also could not find an address for 2d sprites.
-Chaos Break NTSC J could not get the code to work on original hardware, only the PAL version.
-Mizzurna Falls only includes a dither off code, sharing a screenshot of the english translation patch running on original hardware with widescreen and dither off codes.
#Overblood [NTSC-U] (SLUS-00464)
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GAMESHARK/ACTION REPLAY CODES
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//Widescreen 16:9
80076370 0C00
//Dither off
D004517C 0200
8004517C 0000
[
attachment=72645]
#Overblood 2 [Disc 1] [NTSC-J] (SLPS-01261)
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GAMESHARK/ACTION REPLAY CODES
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//Widescreen 16:9
801F0F80 0C00
//Widescreen 16:9 optional
801F0FC0 0C00
//Dither off
D0088048 0200
80088048 0000
[
attachment=72646]
#Dragon Warrior VII [Disc 1] [NTSC-U] (SLUS-01206)
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GAMESHARK/ACTION REPLAY CODES
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//Widescreen 16:9 horizontal
80026544 0C00
//Widescreen 16:9 vertical
80026554 0C00
[
attachment=72652]
#Aconcagua [Disc 1] [NTSC-J] (SCPS 10131)
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GAMESHARK/ACTION REPLAY CODES
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//Widescreen 16:9
80161F60 0C00
//Widescreen 16:9 secondary
80161F60 0C00
//Widescreen 16:9 cutscenes
80116A68 0C00
8007B4F0 0C00
80066F70 0C00
80071F40 0C00
[
attachment=72653]
#Magic Castle [NTSC-J] (Unreleased)
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GAMESHARK/ACTION REPLAY CODES
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//Widescreen 16:9
80063F0C 0C00
//Dither off
D00F13C4 0200
800F13C4 0000
[
attachment=72647]
#Vib-Ribbon [PAL] (SCPS 18012)
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GAMESHARK/ACTION REPLAY CODES
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//Widescreen 16:9
8007F624 0C00
[
attachment=72648]
#Hellboy:Asylum Seeker [NTSC-U] (SLUS-01414)
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GAMESHARK/ACTION REPLAY CODES
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//Widescreen 16:9
8007663C 1333
//Dither off
D005B048 0200
8005B048 0000
[
attachment=72649]
#Chaos Break [NTSC-J] (SLPM 86363)
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GAMESHARK/ACTION REPLAY CODES
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//Widescreen 16:9
800F3148 0C00
//Widescreen 16:9 optional
800F3168 0C00
//Dither off
D009097C 0200
8009097C 0000
#Chaos Break [PAL] (SLES-03107)
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GAMESHARK/ACTION REPLAY CODES
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//Widescreen 16:9
800F2B80 0C00
//Widescreen 16:9 optional
800F2BA0 0C00
//Dither off
D00905D4 0200
800905D4 0000
[
attachment=72650]
#Gunnm:Kasei no Kioku (Martian Memory) [NTSC-J] (SLPS-01408)
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GAMESHARK/ACTION REPLAY CODES
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//Widescreen 16:9
800FF648 0C00
//Dither off
D0069D90 0200
80069D90 0000
[
attachment=72651]
#Mizurna Falls [NTSC-J] (SLPS-01783)
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GAMESHARK/ACTION REPLAY CODES
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//Dither off
D0054300 0200
80054300 0000
[
attachment=72654]