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7 Blades (Japan) セブン・ブレイズ SLPM_650.08;1) Game CRC = 0xC4DD197F
+ Unlock FPS (60fps)

Debugging PAL version i find the values and port for japan version, PAL have native NTSC 60hz video modes by functions call
but still miss screen correction, some unknow funcition still pass PAL values for screen size no available in common registers or calls, maybe checking float point operations can help.

UPDATED 2023 CHECK PS2 Improvements code, patch list for updated patch (game not work ok with pnach)
updates for:
Deus Ex (German) SLES_508.05;1) Game CRC = 0x3AC738AA updated DIC 2023 patch in github
NTSC - 60fps  (patchwork ok)

Optional port (compatible with iso patch)
Deus Ex (Spain) SLES_508.08;1) Game CRC = 0x3AC738AA (patcher tested ok)
NTSC - 60fps
(patch in git repo)

i was testing the german version code i did, the problem this game series have dynamic .elf load in memory so using .pnach will overlap code area when game changes another .elf (when fmv is loaded usually) using conditional codes was partially working but no iso patch and still will overwrite ram area causing some bugs) so i use xdelta for patch directly .elf files, still i leave videos in PAL because they was encoded to 25fps with subs in other langs, running in ntsc, subtitles will be only visible partialy, using usa fmv file reemplacement works but not other langs subs.

@PeterDelta: about Death by Degrees (Europe, Australia), strange, should work same as conditional; the code change value in register for gameplay to (1)60fps and leave in code  (2) 30fps cap when cutscene is called, same thing do conditional hook when code pass and write 2 in same ram area, also i check with new option "frametimes" in PCSX2 QT 64 last version if something changes but graphs ant frametimes looks same using code or using with conditional.
(08-20-2023, 06:09 PM)felixthecat1970 Wrote: [ -> ]@PeterDelta: about Death by Degrees (Europe, Australia), strange, should work same as conditional; the code change value in register for gameplay to (1)60fps and leave in code  (2) 30fps cap when cutscene is called, same thing do conditional hook when code pass and write 2 in same ram area, also i check with new option "frametimes" in PCSX2 QT 64 last version if something changes but graphs ant frametimes looks same using code or using with conditional.

I just tried it again and unless I'm making a mistake... as the address 003BFE5C with value 24040001 has been published, visually there is no difference, however with address 005A8258 with value 00000001 the fluidity is noticeable. I made sure that the address 003BFE5C changes to 24040001 in the debugger

Edit: A thousand pardons! If it works and is perfect, it was my stupid mistake. You are the best at this!.
(08-19-2023, 03:25 AM)Gabominated Wrote: [ -> ]The Operative - No One Lives Forever
SLUS-20028
CRC=E803FE7E

60fps booster

Note: this game have terrible fps drops but already run above 60fps if you use overclock but with this code you don't need to overclock to grow up yours fps, but definitely I do recommend use some overclock


What a strange port this is, no idea it ran unlocked since the fps is always so bad. But, just like you said it works with an overclock (I tried 130%) and hits 60fps but with major drops. I can't make it run properly with the cheat code though. It runs at double speed. With or withouth the overclock.
Kingdom Hearts (PAL-S) SCES-50971 09F5F39A
SCES-50971_09F5F39A.pnach

Kingdom Hearts II (PAL-S) SLES-54235 C398F477
SLES-54235_C398F477.pnach

I tried different patches but none worked so I started looking from 0. It may not work for all PAL versions. I have tested them quite a lot
Kingdom Hearts: Gameplay at 50 fps, Gumi ship and scenes at 25 fps to avoid bugs
Kingdom Hearts 2: Everything at 50 fps except fmv that goes to 25. I have played the game from start to finish, optimized code to polish small details
[quote pid="635887" dateline="1692565573"]

@R3S his game have a very strange structure, I mean, in my case run at right speed but yes a couple of time runs double speed, let me see what else can I do, but definitely it's have a very very rare behavior lol
[/quote]
(07-02-2023, 05:19 PM)Gabominated Wrote: [ -> ]God Hand (PAL-M) 
SLES-54490
CRC=DE9722A5

60/50FPS

Hello mate!! I have tried this code and if it is left activated when starting the game it gets stuck in the language selection, you have to put it in "byte" so that it allows you to continue selecting the language you want. check it out when you can.
patch=1,EE,0074CD89,byte,0001
(08-24-2023, 03:33 PM)PeterDelta Wrote: [ -> ]Hello mate!! I have tried this code and if it is left activated when starting the game it gets stuck in the language selection, you have to put it in "byte" so that it allows you to continue selecting the language you want. check it out when you can.
patch=1,EE,0074CD89,byte,0001
Doesn't matter because felixthecat1970 already hacked this title before and his hack is better but still missing a few speed codes

God Hand by felixthecat1970
(08-24-2023, 04:08 PM)Gabominated Wrote: [ -> ]Doesn't matter because felixthecat1970 already hacked this title before and his hack is better but still missing a few speed codes

God Hand by felixthecat1970

I know, but while that is being solved we have yours, which correcting that is going well for what I have tried. At the moment I don't have enough knowledge to repair the one from felixthecat1970
(08-24-2023, 04:26 PM)PeterDelta Wrote: [ -> ]I know, but while that is being solved we have yours, which correcting that is going well for what I have tried. At the moment I don't have enough knowledge to repair the one from felixthecat1970
Yeah but if he already use same code as my and he use byte instead 4 byte, that's all what we need, he fixed a few combo buttons speed, believe me when I said that Felix already made a betters hack and that was the reason to make a updated 50/60fps list to avoid waste time on those titles that already have a hack weight better
(02-16-2023, 06:56 AM)despiteslow281 Wrote: [ -> ]bumping again to ask for these games
Transformers: The Game SLUS-21602 CRC 200DB176
Spider-man friend or foe SLUS-21600 CRC F52477F7
superman returns SLUS-21434 CRC E1BF5DCA
Request

Spider-Man - Friend or Foe
SLUS-21600
CRC=F52477F7

60fps