(10-01-2023, 07:17 PM)PeterDelta Wrote: [ -> ]The battlefronts are ready, I have the widescreen of 1 ready, I just need to expand the rendering area, I hope to find it and I will publish it in the widescreen thread
Ghost in the Shell - Stand Alone Complex (PAL-M) SLES-53020 BF6F101F
I have played several missions and I have passed the end of a game that I had saved, I would say that it is also finished.
oysters, how good, impressive, great !! .... thank you very much.
(rep +1
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Sorry, I just remembered... did you look at the patches for Star Wars Battlefront 1 and 2?, thanks
(10-01-2023, 08:11 PM)Parallax71 Wrote: [ -> ]oysters, how good, impressive, great !! .... thank you very much. (rep +1 )
Sorry, I just remembered... did you look at the patches for Star Wars Battlefront 1 and 2?, thanks
Thanks to you! If you have them here:
https://forums.pcsx2.net/Thread-60-fps-c...#pid636798
Where I publish the first patch I update them right there, so as not to complicate the search
(10-01-2023, 09:10 PM)PeterDelta Wrote: [ -> ]Thanks to you! If you have them here: https://forums.pcsx2.net/Thread-60-fps-c...#pid636798
Where I publish the first patch I update them right there, so as not to complicate the search
Great! I didn't know how you were going to do it, I'll try them now, thanks again.
And don't forget, Ghost in the Shell is fantastic too, I overclocked the EE and set it to 180% and it works all the time at 50fps, a luxury.
(08-14-2023, 09:08 PM)CRASHARKI Wrote: [ -> ]Amount of testing: Little
The Legend of Spyro: A New Beginning SLUS-21372 0xD03D4C77
60 fps
The Legend of Spyro: A New Beginning SLES-54359 0x0EE5646B
50 fps
The Legend of Spyro: The Eternal Night SLUS-21607 0xB80CE8EC
60 fps
The Legend of Spyro: The Eternal Night SLES-54815 0x8AE9536D
50 fps
I found the codes to cap the videos and they seem to work fine now.
Edit: Added a few missing codes.
I'm sorry, but I added the SLUS-21372 code for A New Beginning to PCSX2, and for some reason, EVERYTHING is still playing at 60fps. It speeds up the opening logos, title screen, and FMVs, when it should only work for the in-game cutscenes and gameplay. The FMVs are also darker. Could you please fix these?
The SLUS-21607 code for The Eternal Night works like it should, btw.
(07-28-2023, 07:54 AM)R3S Wrote: [ -> ]Joined to say thanks to everyone supplying 60fps codes. I've been revisiting some ps2 favourites recently and running them in high resolution and 60fps has been a treat!
I have some suggestions/wishes for games that would benefit greatly from patches if some of you are looking for games to work on:
Kya Dark Lineage NTSC - Underrated PS2 exlusive 3d platformer
Magna Carta Tears of Blood NTSC - PS2 exlusive action rpg
No One Lives Forever NTSC - Available on PC as well but does not support controller there, plus PS2 version has exlusive levels
Arc the Lad End of Darkness NTSC - PS2 exclusive action rpg
Testing Kya Dark Lineage again it seems this title runs unlocked already. On original hardware it drops quite often, which must be why I thought it was a 30fps title. On pcsx2 it runs comfortably at 60fps most of the time. So, that means all of the requests I posted have been done. Thanks to Gabominated for the amazing work!
I have a couple of more titles I really think would benefit from 60fps unlocks. Hopefully some of the wizards in this thread can take a look at them.
- Growlanser V: Heritage of War SLUS-21571
- Growlanser VI: Precarious World SLPM-66716 (fan-translated)
These two games run at the same engine afaik. The earlier Growlanser games (1-4) all ran at 60fps but I guess the 3d graphics in these made it so they had to reduce the framerate internally to 30fps. The graphics remind me of the Kuzunoha Raidou games with 3d characters overlaid on pre-rendered backgrounds. The 60fps + non-interlace patches really cleaned up those games, hopefully the same can be done for these.
- Pirates: Legend of Black Kat SLUS-20365
The last single player game by once legendary developer Westwood studios before they were fully gobbled up and obliterated by the EA machine. I've tried playing this a couple times through the years but the 30fps looks and feels especially bad for this one.
- Rune: Viking Warlord SLUS-20109
Pretty janky but also pretty cool 3d action platformer with some nice physics-based interaction. This has a PC version but even the re-release has poor controller support. Also needs a widescreen patch.
- Metal Arms: Glitch in the System SLUS-20786
Console exclusive third person shooter/adventure game. This runs unlocked on Xbox but almost never reaches 60fps there. Hopefully, this means animation and timing is not tied to the framerate on PS2 either?
(10-04-2023, 11:29 PM)jedi122 Wrote: [ -> ]I'm sorry, but I added the SLUS-21372 code for A New Beginning to PCSX2, and for some reason, EVERYTHING is still playing at 60fps. It speeds up the opening logos, title screen, and FMVs, when it should only work for the in-game cutscenes and gameplay. The FMVs are also darker. Could you please fix these?
The SLUS-21607 code for The Eternal Night works like it should, btw.
You are absolutely right, the code was not properly ported to NTSC-U, I fixed it and updated my original post. I'll try to update the patch on PCSX2 ASAP, but for now use the updated code as a cheat.
Unfortunately, I have no darker FMVs issues, that might be caused by some setting you have on your PCSX2, make sure you have the latest nightly build and if the problem persists, try restoring the settings to default.
Thank you for letting me know there was something wrong, feedback is essential for having quality patches.