Try to set EE Cyclerate to 130% - 180% in the emulator for true 60 FPS, then it should work. But the true 60 FPS can crash the intro and makes certain movements look strange.
Code:
// Mastercode
patch=1,EE,0E3C7dF2,extended,1456E7A5
patch=1,EE,F024E5d4,extended,0024E5d7
//true 60fps
patch=1,EE,E0010000,extended,0063AA08
patch=1,EE,0028F4C4,extended,00000001
patch=1,EE,E0010001,extended,0063AA08
patch=1,EE,0028F4C4,extended,00000002
//Revert to 30 fps every time there is a Cutscenes
patch=1,EE,e0010001,extended,0063AA08
patch=1,EE,2028F4C4,extended,00000002
//No-Interlacing
patch=1,EE,0013CAD0,word,30420000
patch=1,EE,001144AC,word,30420000
//widescreen
patch=1,EE,00114dd0,word,3c013f40
patch=1,EE,00114dd4,word,4481c000
patch=1,EE,00114de0,word,46181082
//render fix
patch=1,EE,001146F4,word,240302ab
patch=1,EE,0054E478,word,44fa0000
//DEBUG MENU (Press Select - Set "Debug Menu --) Single Framestep" for 60fps)
patch=1,EE,20101F94,word,0C06C966
patch=1,EE,201AF850,word,0806BD28
// Maximum Graphics Booster
// (No Blur-Effect and maxed out Game Sharpness)
patch=1,EE,001322f0,word,03e00008
patch=1,EE,001322f4,word,00000000
patch=1,EE,001fca60,word,03e00008
patch=1,EE,001fca64,word,00000000
patch=1,EE,001137f8,word,03e00008
patch=1,EE,001137fc,word,00000000
patch=1,EE,001136b0,word,03e00008
patch=1,EE,001136b4,word,00000000
// Disable Post-Effect like the bright reddish Sky
patch=1,EE,0028F808,word,00000000
//black borders fix
patch=1,EE,00113450,word,3c010000
// No black Borders
patch=1,EE,001133F8,word,44800800
patch=1,EE,00113410,word,44800800
patch=1,EE,00113420,word,44800800
patch=1,EE,00113534,word,44800000
// No Shadow Effects
//patch=1,EE,0028F7CC,word,00000000
//patch=1,EE,0028F7D0,word,00000000
//patch=1,EE,0028F7D4,word,00000000
//patch=1,EE,0028F7D8,word,00000000
//patch=1,EE,0028F7DC,word,00000000
//patch=1,EE,0028F7E0,word,00000000
//patch=1,EE,0028F7E4,word,00000000
//patch=1,EE,0028F7E8,word,00000000
// Characters RGB Values decently enhanced,
// disable extra Light on Boy and Objects
// and disable Boy-Dimming in dark Areas
patch=1,EE,001170b4,word,24020000
patch=1,EE,00117000,word,24130000
patch=1,EE,00117010,word,24130000
patch=1,EE,001175f4,word,44806000
patch=1,EE,0028F780,word,3F900000
patch=1,EE,0028F784,word,3F900000
patch=1,EE,0028F788,word,3F900000
patch=1,EE,0028F78C,word,3F800000
// World and Character main RGB fixed Values
patch=1,EE,0028F7F0,word,00000080
patch=1,EE,0028F7F4,word,00000080
patch=1,EE,0028F7F8,word,00000080
patch=1,EE,0028F7FC,word,00000000
Credits to Agrippa, Maori-Jigglypuff and nemesis2000 for these codes.