03-30-2023, 10:47 PM
(01-15-2017, 06:39 PM)asasega Wrote: [ -> ]Incomplete code(s)
Grandia III SLUS-21334 0x5B657DAD (Disc1)
60 fps
v1
001EBAD8 0000003C
Theoretically this is preferred, because the games recalculates timings, but in explore mode the character will traverse double distance.
v2
201ACD88 00000000
201EBAE0 3F000000 //speed
This fixes the traverse distance, but as usual probably some things remain double speed.
Grandia III
CRC- 5B657DAD
//60fps
patch=1,EE,001EBAD8,word,0000003c
//Speed Modifiers
patch=1,EE,001EBAE0,word,3F000000
patch=1,EE,001EBAE8,word,00000078
//Fix Cutscenes
patch=1,EE,e0020001,extended,0043F934
patch=1,EE,201EBAE0,extended,3F800000
patch=1,EE,201EBAE8,extended,0000003c
//Freeze fix
patch=1,EE,e0020001,extended,00218C50
patch=1,EE,201EBAE0,extended,3F800000
patch=1,EE,201EBAE8,extended,0000003c
//Freeze Fix 2
patch=1,EE,e0020000,extended,001ED938
patch=1,EE,201EBAE0,extended,3F800000
patch=1,EE,201EBAE8,extended,0000003c
Notes: Sound Effects of the flower bomb are being played too early (doesn't affect gameplay)
This game suffers from ingame slowdowns I recommend setting pcsx2 EE Cycle Rate to 130% in order to avoid slowdowns, other than that there are no issues as far as I am aware.
Both the timing and traverse distance are now fixed.
After playing with this game few more hours i discovered a game dailouge that can make the game freeze (Yuki and his mom in the ship) so I added Freeze fix
If you play this game please let me know if there are more.