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Full Version: ZZogl -- Zero GS KOSMOS fork
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(03-04-2010, 04:42 PM)Zeydlitz Wrote: [ -> ]I misspel a directory name.
svn checkout http://188.134.4.34/svnroot/ruslan/zerogs/ pcsx2/plugins



A good point!

but is still giving problem, follows:

...
...
... I repeat from the beginning,
... updated the fix that told me.
...


Debian-desktop: / home / carlos / test # sh build_ZZogl.sh all
sh: Can not open build_ZZogl.sh
Debian-desktop: / home / carlos / test # svn checkout http://188.134.4.34/svnroot/ruslan/zerogs/ pcsx2/plugins
svn: 'pcsx2/plugins' is already a working copy to a different URL
Debian-desktop:/home/carlos/teste#



Quote:A bom entendi !

mas ainda está dando problema , segue :

...
...
... eu repeti desde o principio ,
... atualizei a correção que me falou .
...


Debian-desktop:/home/carlos/teste# sh build_ZZogl.sh all
sh: Can't open build_ZZogl.sh
Debian-desktop:/home/carlos/teste# svn checkout http://188.134.4.34/svnroot/ruslan/zerogs/ pcsx2/plugins
svn: 'pcsx2/plugins' já é uma cópia de trabalho para uma URL diferente
You need to create build_ZZogl file from code, I give you, it's on previous page.
(03-04-2010, 05:52 PM)Zeydlitz Wrote: [ -> ]You need to create build_ZZogl file from code, I give you, it's on previous page.
Ok, I'll do as I say, thank you.

But in the svn: http://188.134.4.34/svnroot/ruslan/zerogs/, he overwrote the folder plugin pcsx2, would it really?
made a ZZogl dir in plugins dir, that cd here and svn co inside, it's guarantee that no troubles appeared,
(03-04-2010, 07:09 PM)Zeydlitz Wrote: [ -> ]made a ZZogl dir in plugins dir, that cd here and svn co inside, it's guarantee that no troubles appeared,

Thanks for the clarification, then please do I report the result Biggrin
Quote:Obrigado pelo esclarecimento , logo logo reporto o resultado Biggrin
i presume that you know some basic bash script. If you do take a look at my scripts, maybe they can be of help to you to get an idea of what you have to do. (i you don't don't bother)
Adapt them to your needs

by the way, if you have problem with the compiled plugins in older versions of pcsx2 (rev 1750 or lower) like seg faults, or crashes at pcsx2's start up, Use an older source of pcsx2, like rev 1750 or lower, to compile the plugin.

Buena suerte con el plugin Tongue
Thanks for the clarification, then please do I report the result Biggrin
Quote:Obrigado pelo esclarecimento , logo logo reporto o resultado Biggrin

veja :
view :

http://gp-carloslopes.sites.uol.com.br/index.html
congrats!
by the way, if you need help just ask. But please quote the original text in portuguese, as it is easier to understand (me been spanish native) than what googles translates x.x

por si no se entiende, si necesitas ayuda, junto con el texto en ingles, deja el original en portigues que lo entiendo mejor (aunque no sepa portugues) que la basura q dice el traductor de google, asi capas te puedo ayudar (o intentar traducir) por si no se entiende nada. Wink
Como mencionado acima (eu criei este site virtual para facilitar a publicação de imagens) ocorre o seguinte problema:

- square enix não aparece no principio ( tem alguns ajustes no plugin que faz aparecer , mas ainda não do certeza)

- No inicio do game começa uma filmagem , ela fica dividida em duas

zz ogl 0.21.210 já está incluido junto com o pcsx2 do svn ?


Esse teste eu rodei com o pcsx2 beta para linux , com o plugin : zzogl 0.21.210 (que é o que eu queria compilar junto com o pcsx2 mais novo )
(é só abrir o link acima)



Espero que as informações serem revelantes para ajudar com o plugin !


Tradução em espanhol fica melhor ?

Quote:tal como fue anunciado anteriormente (he creado este sitio virtual para facilitar la publicación de las imágenes) se produce el siguiente problema:

- Square Enix no aparece en el principio (que tiene algunos ajustes a PlugIM aparece, pero no la certeza)

- Al principio del juego, comienza el rodaje, que se divide en dos

ogl ZZ 0.21.210 ya está incluido en el pcsx2 svn?

Esta prueba me encontré con PCSX2 beta para Linux, con el plugin: zzogl 0.21.210 (que es lo que yo quería para compilar con la última pcsx2)
(basta con abrir el enlace de arriba)

Espero que la información es reveladora para ayudar con el plugin!

Traducción en spanish es mejor?

(03-07-2010, 09:03 PM)Bositman Wrote: [ -> ]English only here or at least use a translator. Next time you get a warning.

As mentioned above (I created this virtual site to facilitate the publication of images) occurs the following problem:

- Square Enix does not appear in the beginning (have some adjustments to the plugin that does appear, but not the certainty)

- At the beginning of the game begins filming, it is divided into two

zz ogl 0.21.210 is already included with the pcsx2 svn?
English only here or at least use a translator. Next time you get a warning.