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Full Version: ZZogl -- Zero GS KOSMOS fork
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(08-29-2009, 07:24 PM)ardhi Wrote: [ -> ]is that latest? how you get that?

from this thread Laugh the previous pages Laugh
Yes it the latest....for now Tongue
That's great.. for windows. Anyone have a .so or a source I can chew on to compile?

Also, what page is that from?
Melty Blood: Actress Again is working perfectly on my Debian, no troubles (except extra pixels per sprite).
here you have Tongue
libZeroGSoglr.so.0.18.166.7z

EDIT: lol didn't see buts's link ^^U
Testing now, thanks much to all who posted.

~M
First Tongue (5min after the update)

ZZOgl rev 167 for linux (compiled under ubuntu 9.04 + linux 2.6.31rc7)

btw, what are the main changes? or is it just small bugs fixes?
(09-01-2009, 02:26 PM)laharl2k Wrote: [ -> ]First Tongue (5min after the update)

ZZOgl rev 167 for linux (compiled under ubuntu 9.04 + linux 2.6.31rc7)

btw, what are the main changes? or is it just small bugs fixes?

and windows compile???
Quote:btw, what are the main changes? or is it just small bugs fixes?
I am at profiling job for Okage the Shadow King. Right now ZZogl show 6-16 fps, that's horible. 167 give 0.5fps bonus.
(09-01-2009, 05:43 PM)Zeydlitz Wrote: [ -> ]I am at profiling job for Okage the Shadow King. Right now ZZogl show 6-16 fps, that's horible. 167 give 0.5fps bonus.
OMG thats low....OhmyOhmyOhmyOhmy