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This thread is for info, requests, and posts regarding widescreen patches. If one of you wants to go and make another thread called aspect ratio wars, then be my guest. This thread already has over 200 pages, without filling it with useless posts, to be fair Tongue
excuse me , i want to request Spyro A Hero's Tail widescreen patch
CRC : 31B63406
thankyou Laugh
(06-03-2013, 12:32 PM)nemesis2000 Wrote: [ -> ]also, I'll post today patches for Area 51 and SW: Battlefront 1 & 2, both requires render fix, but I don't like this games at all, so I do not want to spend my time on finding render fix.

SW: Battlefront 1&2 are multiplayer games, but great in singleplayer also.

Area 51 is my request, thanks for working on it
Area 51 NTSC, SW Battlefront 1 & 2 NTSC
Area 51 without render fix
SW Battlefront 1 & 2 with partial render fix

I don't like this games at all, so I do not want to spend my time on finding render fix.
(06-03-2013, 10:53 PM)nemesis2000 Wrote: [ -> ]Area 51 NTSC, SW Battlefront 1 & 2 NTSC
Area 51 without render fix
SW Battlefront 1 & 2 with partial render fix

I don't like this games at all, so I do not want to spend my time on finding render fix.

Hi Nemesis 2000, How are you doing., One question, You could fix FMV, for Resident Evil Outbreak? thanks
(06-03-2013, 03:10 AM)devina40 Wrote: [ -> ]Anyway, I'll add the requests, and take a look at what's causing the KH2 FMV glitch.

(06-03-2013, 12:32 PM)nemesis2000 Wrote: [ -> ]black border fix

So it can be fixed? Cool.
(06-03-2013, 03:10 AM)devina40 Wrote: [ -> ]Even then, I still don't get the point.
1440x1080 is the 4:3 counterpart to 1920x1080 (16:9), in the same way 1600x1200 is the 4:3 counterpart to 1920x1200 (16:10). It's possible to have perfect 4:3 in 16:9. 1600x1200 isn't that important.

Anyway, I'll add the requests, and take a look at what's causing the KH2 FMV glitch.

And as I said, I don't care who thinks what is best for them. For me and my 1920x1200 monitor, 16:10 is best. But that doesn't matter sicne I'm not asking for a 16:10 patch, just a patch. Once I have the memory address, something I failed to do myself, I can make my own 16:10.

Also note, I never did request a 16:10 patch, StriFe79 mentioned it. I also didn't try to start a flame.

...I just want a patch Wacko
Will this thing go on forever? I think both sides what they had to tell is been told already, it starts to get a bit repetitive and bleak, not to mention how offtopic it is.

1. There is no ideal aspect ratio and that's the end of story.
2. What does it mean there is a rule for no 16:10 patches? If somebody wants something he can request it and if I have the game and the time to do it, I'll do it even if it's a crazy cinematic super wide aspect ratio. The whole point of the thread is contribution and help, it's rather a bad idea to twist that for the sake of other stuff like managing posts. People who are capable of doing the patches are checking frequently here, they won't miss the request even if it's not archieved.
Does someone mind porting the NTSC-U Tales patches to NTSC-J? They don't work just by renaming as far as I know.

Also, the Tales of Legendia (NTSC-J) widescreen patch is not included in the archive. Not sure why.

In addition, the games all need FMV fixes as far as I can tell, and the Symphonia NTSC-J FMV fix doesn't work correctly.

I know this sort of violates the "only two requests rule," but basically all of these patches already exist and just need fixing. If I had to request new patches, it would be for the other NTSC-J Tales games, but I won't ask for so much at once. I need to try to figure out how to do this myself so I don't just try and throw this all onto you guys.
I used the persona 3 fes pnach for the ntsc-u version and it cuts off the top of the screen (the month/day/moon and my top characters portrait) any idea why this would be happening my pcsx2 is set to 16:9 and my normal laptop resolution is 1920x1080
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