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(01-28-2024, 09:33 PM)Aleksey Racer Wrote: [ -> ]Try this:  (SLUS-21419)

patch=1,EE,004FB248,word,3F200000

Not quite. It makes everything more narrow.

[Image: bS1NS9Y.png]
(01-28-2024, 09:09 PM)lgdz Wrote: [ -> ]Can someone make an ultrawide 21:9 hack for

Dirge of Cerberus -Final Fantasy VII- (SLUS-21419)
or
Dirge of Cerberus -Final Fantasy VII- International? (SLPM-66629)

I just made a new patch to fix render issues and still testing but if this one work fine I will start work  on 21:9 patch
(01-29-2024, 03:07 AM)lgdz Wrote: [ -> ]Not quite. It makes everything more narrow.

[Image: bS1NS9Y.png]

 Jast try changing the values 3FE00000, 3FD00000
Hello,

I'm using the pnach of nemesis2000 for Haunting Ground (SLES-52877). Everything is almost perfect but it seems to need a render fix as I got some black squares that appear sometimes on egdes (Gameplay and Cutscenes).

Any idea?

Regards,

Note: I'm playing on real hardware.


"gametitle=Haunting Ground (SLES-52877)
comment=Widescreen hack by nemesis2000 (pnach by nemesis2000 )

//gameplay
patch=1,EE,0012284c,word,3c024309
patch=1,EE,00122850,word,34432492

//shadows
patch=1,EE,0012288c,word,3c024289
patch=1,EE,00122890,word,34432493

//cutscenes zoom
patch=1,EE,0010e31c,word,4613ad43
patch=1,EE,0010e320,word,4613a503
patch=1,EE,0010e324,word,ffbf0050
patch=1,EE,0010e328,word,0c043774
patch=1,EE,0010e32c,word,46008646

patch=1,EE,0010e330,word,3c01017f
patch=1,EE,0010e334,word,80246249
patch=1,EE,0010e338,word,10800002
patch=1,EE,0010e33c,word,3c013f80
patch=1,EE,0010e340,word,3c013f40

//black borders fix & sub y-pos
patch=1,EE,0035e628,word,240501A0 //sub y-pos
patch=1,EE,0035e62c,word,3c01017f
patch=1,EE,0035e630,word,a4256014
patch=1,EE,0035e634,word,00000000
patch=1,EE,0035e638,word,03e00008
patch=1,EE,0035e63C,word,00000000

//cutscenes effects fix
patch=1,EE,0028aeac,word,3c056d50
patch=1,EE,0028aebc,word,340592b0

//cutscenes shadows fix
patch=1,EE,0019c2f0,word,24010000
patch=1,EE,0019c2f8,word,4481f000

patch=1,EE,001a2168,word,24010001
patch=1,EE,001a2170,word,4481f000

patch=1,EE,0019befc,word,3c0301bf
patch=1,EE,0019bf00,word,0003303c
patch=1,EE,0019bf04,word,0c0d7990
patch=1,EE,0019bf08,word,4404f000
patch=1,EE,0019bf0c,word,00000000

patch=1,EE,0035e640,word,1080000a
patch=1,EE,0035e644,word,00000000
patch=1,EE,0035e648,word,3c01017f
patch=1,EE,0035e64c,word,80246249

patch=1,EE,0035e650,word,10800006
patch=1,EE,0035e654,word,00000000
patch=1,EE,0035e658,word,3c026d50
patch=1,EE,0035e65c,word,34457000
patch=1,EE,0035e660,word,03e00008
patch=1,EE,0035e664,word,340292b0
patch=1,EE,0035e668,word,00000000
patch=1,EE,0035e66c,word,3c027200
patch=1,EE,0035e670,word,34457000
patch=1,EE,0035e674,word,03e00008
patch=1,EE,0035e678,word,34028e00
patch=1,EE,0035e67c,word,00000000"
(01-30-2024, 07:05 PM)Agent 86 Wrote: [ -> ]Hello,

I'm using the pnach of nemesis2000 for Haunting Ground (SLES-52877). Everything is almost perfect but it seems to need a render fix as I got some black squares that appear sometimes on egdes (Gameplay and Cutscenes).

Any idea?

Regards,

Note: I'm playing on real hardware.


"gametitle=Haunting Ground (SLES-52877)
comment=Widescreen hack by nemesis2000 (pnach by nemesis2000 )

//gameplay
patch=1,EE,0012284c,word,3c024309
patch=1,EE,00122850,word,34432492

//shadows
patch=1,EE,0012288c,word,3c024289
patch=1,EE,00122890,word,34432493

//cutscenes zoom
patch=1,EE,0010e31c,word,4613ad43
patch=1,EE,0010e320,word,4613a503
patch=1,EE,0010e324,word,ffbf0050
patch=1,EE,0010e328,word,0c043774
patch=1,EE,0010e32c,word,46008646

patch=1,EE,0010e330,word,3c01017f
patch=1,EE,0010e334,word,80246249
patch=1,EE,0010e338,word,10800002
patch=1,EE,0010e33c,word,3c013f80
patch=1,EE,0010e340,word,3c013f40

//black borders fix & sub y-pos
patch=1,EE,0035e628,word,240501A0 //sub y-pos
patch=1,EE,0035e62c,word,3c01017f
patch=1,EE,0035e630,word,a4256014
patch=1,EE,0035e634,word,00000000
patch=1,EE,0035e638,word,03e00008
patch=1,EE,0035e63C,word,00000000

//cutscenes effects fix
patch=1,EE,0028aeac,word,3c056d50
patch=1,EE,0028aebc,word,340592b0

//cutscenes shadows fix
patch=1,EE,0019c2f0,word,24010000
patch=1,EE,0019c2f8,word,4481f000

patch=1,EE,001a2168,word,24010001
patch=1,EE,001a2170,word,4481f000

patch=1,EE,0019befc,word,3c0301bf
patch=1,EE,0019bf00,word,0003303c
patch=1,EE,0019bf04,word,0c0d7990
patch=1,EE,0019bf08,word,4404f000
patch=1,EE,0019bf0c,word,00000000

patch=1,EE,0035e640,word,1080000a
patch=1,EE,0035e644,word,00000000
patch=1,EE,0035e648,word,3c01017f
patch=1,EE,0035e64c,word,80246249

patch=1,EE,0035e650,word,10800006
patch=1,EE,0035e654,word,00000000
patch=1,EE,0035e658,word,3c026d50
patch=1,EE,0035e65c,word,34457000
patch=1,EE,0035e660,word,03e00008
patch=1,EE,0035e664,word,340292b0
patch=1,EE,0035e668,word,00000000
patch=1,EE,0035e66c,word,3c027200
patch=1,EE,0035e670,word,34457000
patch=1,EE,0035e674,word,03e00008
patch=1,EE,0035e678,word,34028e00
patch=1,EE,0035e67c,word,00000000"

So you are using his ps2wide.net version. This one is not quite correct, at least not the cutscene parts. Do you have the same problem with the emulator?
I do not know exactly how this affects the real hardware, but you can delete these parts of the patch:
Code:
//cutscenes zoom
patch=1,EE,0010e31c,word,4613ad43
patch=1,EE,0010e320,word,4613a503
patch=1,EE,0010e324,word,ffbf0050
patch=1,EE,0010e328,word,0c043774
patch=1,EE,0010e32c,word,46008646

patch=1,EE,0010e330,word,3c01017f
patch=1,EE,0010e334,word,80246249
patch=1,EE,0010e338,word,10800002
patch=1,EE,0010e33c,word,3c013f80
patch=1,EE,0010e340,word,3c013f40

//black borders fix & sub y-pos
patch=1,EE,0035e628,word,240501A0 //sub y-pos
patch=1,EE,0035e62c,word,3c01017f
patch=1,EE,0035e630,word,a4256014
patch=1,EE,0035e634,word,00000000
patch=1,EE,0035e638,word,03e00008
patch=1,EE,0035e63C,word,00000000

So that only this remains:
Code:
gametitle=Haunting Ground (SLES-52877)
comment=Widescreen hack by nemesis2000 (pnach by nemesis2000)
patch=1,EE,0012284c,word,3c024309 // Gameplay
patch=1,EE,00122850,word,34432492 // Gameplay

patch=1,EE,0012288c,word,3c024289 // Shadows
patch=1,EE,00122890,word,34432493 // Shadows

patch=1,EE,0028aeac,word,3c056d50 // Cutscenes Effects Fix
patch=1,EE,0028aebc,word,340592b0 // Cutscenes Effects Fix

patch=1,EE,0019c2f0,word,24010000 // Cutscenes Shadows Fix
patch=1,EE,0019c2f8,word,4481f000 // Cutscenes Shadows Fix
patch=1,EE,001a2168,word,24010001 // Cutscenes Shadows Fix
patch=1,EE,001a2170,word,4481f000 // Cutscenes Shadows Fix
patch=1,EE,0019befc,word,3c0301bf // Cutscenes Shadows Fix
patch=1,EE,0019bf00,word,0003303c // Cutscenes Shadows Fix
patch=1,EE,0019bf04,word,0c0d7990 // Cutscenes Shadows Fix
patch=1,EE,0019bf08,word,4404f000 // Cutscenes Shadows Fix
patch=1,EE,0019bf0c,word,00000000 // Cutscenes Shadows Fix
patch=1,EE,0035e640,word,1080000a // Cutscenes Shadows Fix
patch=1,EE,0035e644,word,00000000 // Cutscenes Shadows Fix
patch=1,EE,0035e648,word,3c01017f // Cutscenes Shadows Fix
patch=1,EE,0035e64c,word,80246249 // Cutscenes Shadows Fix
patch=1,EE,0035e650,word,10800006 // Cutscenes Shadows Fix
patch=1,EE,0035e654,word,00000000 // Cutscenes Shadows Fix
patch=1,EE,0035e658,word,3c026d50 // Cutscenes Shadows Fix
patch=1,EE,0035e65c,word,34457000 // Cutscenes Shadows Fix
patch=1,EE,0035e660,word,03e00008 // Cutscenes Shadows Fix
patch=1,EE,0035e664,word,340292b0 // Cutscenes Shadows Fix
patch=1,EE,0035e668,word,00000000 // Cutscenes Shadows Fix
patch=1,EE,0035e66c,word,3c027200 // Cutscenes Shadows Fix
patch=1,EE,0035e670,word,34457000 // Cutscenes Shadows Fix
patch=1,EE,0035e674,word,03e00008 // Cutscenes Shadows Fix
patch=1,EE,0035e678,word,34028e00 // Cutscenes Shadows Fix
patch=1,EE,0035e67c,word,00000000 // Cutscenes Shadows Fix

The current „official” widescreen patch (used for the emulator) is also from nemesis2000 and looks like this:
Code:
gametitle=Haunting Ground (SLES-52877)
[Widescreen 16:9]
gsaspectratio=16:9
comment=Widescreen hack by nemesis2000 (pnach by nemesis2000)
patch=1,EE,0010e31c,word,3c013f40 // Gameplay
patch=1,EE,0010e320,word,44810000 // Gameplay
patch=1,EE,0010e328,word,4600c602 // Gameplay

patch=1,EE,0028aecc,word,34a98c00 // Cutscenes Fix
patch=1,EE,0028aeb4,word,34a67400 // Cutscenes Fix

patch=1,EE,0035e628,word,00000000 // Black Borders Fix
patch=1,EE,0035e62c,word,03e00008 // Black Borders Fix
patch=1,EE,0035e630,word,00000000 // Black Borders Fix

Do these two versions still cause the same rendering problem? If so, someone needs to fix this patch or create a new one specifically for real hardware. Smile
Project - Snowblind SLUS-21037 2BDA8ADB

Note: older patch by ElHecht causes a crash on level 2, I made a new patch and I was testing from level 1 up 4 and everything is working fine, remember this pnach must be name it with CRC 7849F069 because CRC chance when select single player
(01-28-2024, 09:29 AM)Aleksey Racer Wrote: [ -> ]can anyone make a patch with these values?please! game region NTSC_U


BURNOUT 1 ADDRESS IS 1C8D76C2D50. THOSE ARE THE FLOAT ADDRESS THAT YOU CHANGE FROM 1.777777791 TO 2.222222222 FOR 21/9
Gabominated, can you please help me?
(02-01-2024, 06:36 AM)Aleksey Racer Wrote: [ -> ]Gabominated, can you please help me?

You mean that you want 2.222222222 to hex, in that case hex value is 400E38e4
(02-01-2024, 05:26 AM)Gabominated Wrote: [ -> ]Project - Snowblind SLUS-21037 2BDA8ADB

Note: older patch by ElHecht causes a crash on level 2, I made a new patch and I was testing from level 1 up 4 and everything is working fine, remember this pnach must be name it with CRC 7849F069 because CRC chance when select single player

This hack has been reported to cause a crash on level 2:
patch=1,EE,001d87b8,word,3c013fe3 // 3c013faa
patch=1,EE,001d87bc,word,34218e39 // 3421aaab
patch=1,EE,003327f0,word,3c013fe3 // 3c013faa
patch=1,EE,003327f4,word,34218e39 // 3421aaab
https://github.com/PCSX2/pcsx2_patches/pull/5

However, there's also this hack:
patch=1,EE,E002ff80,extended,00100000
patch=1,EE,201d87b8,extended,3c013fe3 // 3c013faa
patch=1,EE,201d87bc,extended,34218e39 // 3421aaab
patch=1,EE,E002ffc0,extended,00100000
patch=1,EE,203327f0,extended,3c013fe3 // 3c013faa
patch=1,EE,203327f4,extended,34218e39 // 3421aaab

Any comment?

This is the 60 fps hack in your pnach:
patch=1,EE,002d4c04,word,2c620000 // 0062102B
but this is the hack that asasega posted:
patch=1,EE,D02D4C04,word,0000102B
patch=1,EE,202D4C04,word,2C620001
https://forums.pcsx2.net/Thread-60-fps-c...#pid551567

Any comment?
(02-01-2024, 07:04 AM)Gabominated Wrote: [ -> ]You mean that you want 2.222222222 to hex, in that case hex value is 400E38e4

ADDRESS IS 1C8D76C2D50, what should this address look like in the patch?
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