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(10-16-2020, 11:23 AM)Tapper Wrote: [ -> ]Hello,

Anyone else notice Tekken 5 freezes at boot when widescreen patches are enabled (when "Namco" is onscreen)? For me it does so regardless of other settings, only turning off widescreen patches fixes it. You can then turn them back on once past the Namco logo screen, but must be off at boot.

Not sure this can be fixed but would be great.

I am using the current pcsx2 build from here https://buildbot.orphis.net/pcsx2/index.php?m=fulllist:

v1.7.0-dev-441-g92171ddba

It's a Known issue
https://github.com/PCSX2/pcsx2/issues/3349

Please try to enable widescreen hacks after you boot

(10-16-2020, 11:23 AM)Tapper Wrote: [ -> ]Hello,

Anyone else notice Tekken 5 freezes at boot when widescreen patches are enabled (when "Namco" is onscreen)? For me it does so regardless of other settings, only turning off widescreen patches fixes it. You can then turn them back on once past the Namco logo screen, but must be off at boot.

Not sure this can be fixed but would be great.

I am using the current pcsx2 build from here https://buildbot.orphis.net/pcsx2/index.php?m=fulllist:

v1.7.0-dev-441-g92171ddba

It's a Known issue
https://github.com/PCSX2/pcsx2/issues/3349

Please try to enable widescreen hacks after you boot
Can someone please do a widescreen patch for the king of fighters neowave and neogeo battle coliseum. Please please pretty please those games are so fun, I've been playing them for years.
Can anyone make a widescreen patch for BAROQUE international? thx

[PS2] [2008-10-23] BAROQUE international (SLPM-55107) (35BE8F36)
(06-01-2020, 10:58 AM)Racast Wrote: [ -> ]Partial HUD fix for Grandia 3 NTSC-U. A big thanks to PsxFan107 for helping me out. The main 16:9 patch by nemesis2000 is also included for convenience.

Known bugs: the game is freezes while flying in the overworld so turn widescreen patches off before using the plane. I also had weird glitches with models/textures and freezes before Emelious boss fight, but it all seems to be fixed now.


The Original Widescreen Patch by Nemesis, http://ps2wide.net/g.html



Doesn't have the crash when flying in the overworld!?



Please include two separate patches in the "PS2 Widescreen" archive, with a note, that Nemesis Patch doesn't have freezing issues, when used by itself.



(delete all the entries beyond nemesis widescreen entry in the patch)

(this patch is very misleading to the end user)



help me, thanks!



EDIT - Maybe a Known Bug

Grandia III, has a pkg and rap file, or a psn release for the PS3
Silent Hill 4 The Room, same, and the japanese version has english option
............
............
Those, versions are error free..........the official ps2 on ps3 compatibility list doesn't mention that specifically..............Grandia 2 had known bug of crash in 1.00 version, there was a 1.01 version of that game, that fixed that issue.  Grandia 3's crashing bug was discovered later after the widescreen patch was published, and, is caused by or tied to the wisescreen patch?

just some notes thanks, using this on the ps3, some of my ps2 widescreen games are patched, this one i'll just use the official psn package for ps2 on ps3 for this game.
Added some draw distance patches to Sega Rally 2006. Still working on getting the fence/curbs to render further. Updated to V5

V5 Notes:
I've determined that 0.35f is about the lowest you can go before glitches start happening and updated the presets accordingly.

Curious how it affects performance on others PC, sometimes I can get a good framerate with the max setting but mostly runs slower than normal.


Code:
gametitle= Sega Rally 2006 (NTSC-J SLPM-66212)
comment= Sega Rally 2006 (NTSC-J SLPM-66212) Widescreen Hack by VIRGIN KLM & Racer_S

//Widescreen
patch=1,EE,20383AF8,word,3FC71C71
patch=1,EE,20356EA0,word,3FC71C71
patch=1,EE,20356EC0,word,3FC71C71
patch=1,EE,2038445C,word,00000001
patch=1,EE,20383C3C,word,3FC00000

//Render Distance Patch (required, adds +25%)
patch=1,EE,2017B150,extended,00000000

//+0% Default Render Distance (0.7f)
//patch=1,EE,203832EC,word,3F333333

//+50% Render Distance (0.6f)
//patch=1,EE,203832EC,word,3F19999A

//+75% Render Distance (0.5f)
//patch=1,EE,203832EC,word,3F000000

//+100% Render Distance (0.35f, max without glitching)
patch=1,EE,203832EC,word,3EB33333

Side By Side Video
https://youtu.be/9RShOrBQwqg

Unlock All Cars and Tracks Codes
https://forums.pcsx2.net/Thread-Post-you...#pid615008
Hello someone has a code for Forbidden Siren 2 Europe SCES-53851  to covert it for 21:9? Thxs !
hi, i'd like to do a port request for "Ninja Assault (NTSC-U)".
The PAL code is here:
https://forums.pcsx2.net/Thread-PCSX2-Wi...#pid439070

EDIT: i'd also like to report that the codes for "Castlevania: Lament of Innocence (SLUS-20733)" are not working correctly on the real hardware when loaded via CheatDevicePS2 (most WS patches usually work fine with it).
+
Another request for "Virtua Cop Re-Birth (JP ver.)"
Hi, would anyone be so kind as to provide a patch for Gunfighter II - The Legend of Jesse James in PAL format? It's definitely playable without it but the fact it looks so stretched in 16:9 (which is the ratio you have to use for correct aiming values despite the fact the game is in native 4:3) make it way harder than it should. Thanks a lot in advance!
Everybody find this code in USA version of ATV Offroad Fury Greatest Hits v3.01 ???? I ported first stroke of pnach code for widescreen game (named ZOOM fix) to USA version from PAL (All Terrain Vehicles) but I can't find second stroke of this code in USA version for port it, help me please and we can enjoy the widescreen in USA version of ATV Offroad Fury, thanks

Original Code from PAL (.pnach)

patch=1,EE,0011F2AC,word,3C023CAC //3C023C8E Zoom (PAL)

USA port stroke is:

patch=1,EE,0011EFBC,word,3C023CAC //3C023C8E Zoom (USA)

Second original stroke from PAL is:

patch=1,EE,0011F2C0,word,3C023FAC //3C023F80 Y-FOV (PAL)

but I can't find 803F023C with corresponding data that look very similar....

HELP PLEASE  Excl Excl Excl
Hello, i share 4 code that find about aspect of image for

Silent Hill 4 - The Room PAL "SLES-52445"
down a picture you can see examples of everyone

Code:
//view far away 1
//patch=1,EE,001d3080,word,3c024000 //3c023f80

//view far away 2
//patch=1,EE,001485b8,word,3c023f80 //3c024000

//horizontally tight
//patch=1,EE,00148650,word,3c063f80 //3c064000

//vertically tight
patch=1,EE,00148654,word,3c053f80 //3c054000
[attachment=72276]
[attachment=72275]
[attachment=72274]
[attachment=72273]
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