@pgert:
project zero europe has debug symbols looking and tracking value posted by
wagrenier the code is created by (InitCamera) function, maybe other games have (InitCamera) function displayed in pcsx2 debugger; about no interleacing code disable function add jump up>down>up...image (required crt tv era) visible when pcsx2 interleacing option is disabled, some interleacing side effect is add more blur to image so this codes leave stable, less blurry image, i port
wagrenier code to "function level" as "test" because the value change other values in function, tested a little but look ok, also i include some
"QoL" codes for people interested.
[/quote]
Project Zero (Europe) and (Undub 1.02) - SLES_508.21;1) Game CRC = 0x22E91837 (Test)
!! Port
wagrenier widescreen code to "function level" (unknow if fixes, broke or do nothing in long gameplay) !!!
+ Des-Pal-letizer code (load official NTSC/60hz default display boot instead PAL/50hz mode)
+ Default control type to "B" for old school people (Tank type pad old resident evil alike)
+ Changed no interleacing code to "Function level" (maybe fix something or nothing at all)
@Nemesis2000
hello, thanks many codes you post across this years
, so i ask if you can help this widescreen code fix for Baroque (USA) version, (keep me thinking some weeks after user post this problem) looks code posted in forums not apply to effects (dof- blur), i know effect can be disabled but i try to preserve effect for game atmosphere is more original that disable it; i look function who change the value to widescreen for (dof-blur) but after change value the effect is expanded vertical too, after 3F80 are some "float point operations" but i have not manage to correct or match (sometimes effect is reduced, enlaged, mirrored etc) i leave some images and code explaination.
Code:
//Baroque (USA) SLUS_217.14;1) Game CRC = 0x4566213C
patch=1,EE,00237914,extended,3C013F40 //3f80 function area for wide (Dof-Blur)
//horizontal effect exetended ok but vertical too (images available with deafult widescreen codes)
Images is from Baroque (USA version), .pnach file is for Project Zero (Europe - Undub)