(10-26-2016, 11:59 PM)DeniSSX Wrote: [ -> ]Widescreen request:
SSX On Tour NTSC-U
Burnout Dominator NTSC-U (even if there will be glitches)
Thanks in advance
The developers listened and added them to your games in retrospect. Go to the options menu of SSX On Tour. For Burnout Dominator you'll have to go the BIOS and enable 16:9 first just like on your PS2, than start the game with the Full Boot option.
Burnout Dominator has native 480p and 16:9 support without any issues
widescreen requests
Monster House (NTSC-U and PAL)
Onmyou Taisenki Byakko Enbu (NTSC-J)
Tenchu Kurenai [NTSC-J] (SLPS-25384) CRC=735A10C2
//16:9
patch=1,EE,0012ef50,word,3c023f40
//renderfix
patch=1,EE,0012f748,word,3c02442b
//black borders's fix (optional)
patch=1,EE,00150460,word,a780a3c0
Devil Summoner: Kuzunoha Raidou tai Chouriki Heidan [NTSC-J] (SLPM-66246) CRC=67D76160
//black borders's fix (optional)
patch=1,EE,001068CC,word,2404FF00
patch=1,EE,001C8EF8,word,24040000
patch=1,EE,00114310,word,24040000
patch=1,EE,00106AD8,word,a3809b13
Devil Summoner: Kuzunoha Raidou tai Abaddon Ou [NTSC-J] (SLPM-66679) CRC=D06BF8A6
//black borders's fix (optional)
patch=1,EE,00116918,word,24040000
patch=1,EE,00106BE8,word,a380a213
patch=1,EE,001069CC,word,2404FF00
Shin Megami Tensei: Devil Summoner 2: Raidou Kuzunoha vs. King Abaddon [NTSC-U] (SLUS-218) CRC=7FAE77BE
//black borders's fix (optional)
patch=1,EE,00116928,word,24040000
patch=1,EE,00106be0,word,a380a213
patch=1,EE,001069c4,word,2404FF00
Is there an archive of 60fps patches? I was actually linked here while searching for them but all I see is codes for Kingdom Hearts
This thread has a 60fps patch for Silent Hill 2 (though it apparently breaks some things), and the person who made it said there's also one for Ico floating around but I haven't been able to find it.
And while I'm on the topic I'm wondering if anyone had any success applying
these PPSSPP tutorials to PCSX2 patching. Might give them a try when I get some more free time
EDIT: Here's another thing I found
http://ngemu.com/threads/forcing-games-t...ps.184417/
Supposedly you can get 60fps from any game with existing slowmo codes? Here's a code for FFX-2 that I can't test since I don't have US version
https://gamehacking.org/library/81
(10-21-2016, 07:45 PM)destinydoom Wrote: [ -> ]ORIGINAL SOURCES:
//CODE BREAKER Enable Code
B4336FA9 4DFEFB79
CBF150D9 63C74254
B763009E 9D56D4BD
430073DB 4A53EFD6
//PNACH code by nemesis2000
patch=1,EE,00234A48,word,46000406
AFTER CONVERSION TO RAW:
//Enable Code (converted to RAW with Omniconvert 1.1.1)
902B7B60 0C0B1AB3
//16:9 (converted to RAW with PNACH Converter 2.01
20234a48 46000406
EDIT: The problem was the wrong Enable Code. Found the correct one (902D2560 0C0B4900) using the Mastercode Finder. Thanks to ShaolinAssassin for the tips!
So you ended up with these for the values of the pnach patch? (you said .cht, but same same right, if it works as pnach, then same same)
//God of War II (SCUS-97481) Widescreen
patch=1,EE,902B7B60,word,0C0B1AB3
patch=1,EE,00234A48,word,46000406
Awesome ideal, there is hope yet for "Crimson Sea", which patch in the archive does not work on a fat ps2, perhaps with an added mastercode, since I rather avoid using the ps2rd cheat engine because of reported compatibility issues with OPL.....................I played the "Crimson Sea" version for the xbox, the controls are not inverted (which I fixed with controller remapper for ps2), but the framerate seems lower than the ps2 version. I'm so lazy right now, It will probably take me less than two days to try implementing a mastercode as a alternative fix.
The only 60 FPS codes I know of are for the KH series, which are in the archive.
And I've given up hopes of 60 FPS codes for PS2 games in general.
Ah that's a shame. Well I think there's some merit to the slow motion method that was posted on ngemu. I searched for Ico slow motion codes and found one for the US version. What's interesting is that when enabling it in PCSX2 the game simply runs at 60fps, no slowmo and no additional tweaking required. So PCSX2 can now officially run Ico and SOTC better than the PS3 remaster
I attached a pnach with 60fps for NTSC-U version. I haven't tested it beyond the first area and won't have time to, but if anyone feels like trying it, feel free to report any bugs
PSP games are way more 60fps friendly than PS2 games. In PS2 games it's very easy to break things if you manage to get 60fps, many PS2 games sensitive to timing.