(08-13-2020, 08:48 PM)FBK Wrote: [ -> ]Someone have a widescreen patch for --The Warriors--(pal version)?
The native widescreen option from the game just makes it more thin in vertical.
Thanks anyways Â
PAL
The Warriors (Native widescreen fix)
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attachment=71468][
attachment=71467]
I took a look at fixing Jak 3's NTSC-U menu using the info from Jak 3 PAL and I see why arapapa had a hard time, nothing carries over it seems. I'll put the NTSC-U version on WIP for now.
I'm removing Project Snowblind off WIP since it seems the issue has been fixed.
I'm going to do a small update soon.
If anyone could help with fixing The Sims 1 (NTSC-U) or Monster House's FOV error, I'd appreciate it.
Note: The order of the codes is important
Devil Summoner: Raidou Kuzunoha vs. the Soulless Army - BD9EAA7A
//Widescreen
patch=1,EE,203AD464,extended,3FC6D3A0
// widescreen in dialogue screen
patch=1,EE,203AD814,extended,3FC6D3A0
//Revert to to original asspect ratio when needed
patch=1,EE,e0010001,extended,0046B6CC
patch=1,EE,203AD464,extended,3F951EB8
//Fix world Map
patch=1,EE,e0010001,extended,009FC730
patch=1,EE,203AD46c,extended,3f000000
//Widescreen in Status screens
patch=1,EE,e0010001,extended,0046EDCC
patch=1,EE,203AD464,extended,3FC6D3A0
//Widescreen during ingame cutscene (optional)
patch=1,EE,e0028000,extended,0046B282
patch=1,EE,e0010080,extended,0053A624
patch=1,EE,203AD464,extended,3FC6D3A0
Devil Summoner 2: Raidou Kuzunoha vs. King Abaddon - 7FAE77BE
//Widescreen
patch=1,EE,204278e4,extended,3FC6D3A0
// widescreen in dialogue screen
patch=1,EE,20427c94,word,3FC6D3A0
//Revert to to original asspect ratio when needed
patch=1,EE,e0010001,extended,004DE83C
patch=1,EE,204278e4,extended,3F951EB8
//Fix world Map
patch=1,EE,e0010E0E,extended,00B1A730
patch=1,EE,204278ec,extended,3f000000
//Widescreen in Status screens
patch=1,EE,e0010001,extended,00569B18
patch=1,EE,204278e4,extended,3FC6D3A0
//Widescreen during ingame cutscene (optional)
patch=1,EE,e0020001,extended,0043ECF0
patch=1,EE,e0010080,extended,005D7B0C
patch=1,EE,204278e4,extended,3FC6D3A0
NTSC-K and NTSC-U
Jak 3 (modify 'Force turn on the native widescreen' and add Menu fix)
The Sims (NEW code)
PALÂ
The Sims (NEW code)
(08-16-2020, 08:27 AM)Red-tv Wrote: [ -> ]Note: The order of the codes is important
Devil Summoner: Raidou Kuzunoha vs. the Soulless Army - BD9EAA7A
Devil Summoner 2: Raidou Kuzunoha vs. King Abaddon - 7FAE77BE
WOW VERY NICE~!!! Thank YOU (and thank you for your 60fps code)
(08-16-2020, 09:30 AM)arapapa Wrote: [ -> ]WOW VERY NICE~!!! Thank YOU (and thank you for your 60fps code)
Sure thung
Also thank you for your hacks I learned to make panch files by viewing some of your codes
NTSC-J
Shin Megami Tensei - Devil Summoner 1 & 2
------------------------------------
Thank you Red_Tv (REALLYÂ COOL CODE)
(08-16-2020, 01:46 PM)arapapa Wrote: [ -> ]NTSC-J
Shin Megami Tensei - Devil Summoner 1 & 2
------------------------------------
Thank you Red_Tv (REALLYÂ COOL CODE)
Nice
But you should sepreate the No interlacing codes (The first and the last)Â from the progressive scan hacks
No Interlacing create a clear image
And progressive scan are just changing the resolution to 512x224 (at least in pcsx2 they might have a use on an actual ps2)
Also people from reddit and discord know me as FuxorLuck