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NoVaX1000:
It may be the new device size code. I need a gs dump from that scene, could you provide that?
@ Shadow Lady
sorry for some reason i like to set the things clear and quote the menssages for clearing comprehension(didnt know that was wrong),from the other hand in this case before my post there was another and then there i quote,but thats ok if you like that way Cool.Sure im 18 years old but i most have a problem with my fingers Happy
Umm...
Well... I'm new here, new to emulation as well.

So, I wanted to play KH2FM, got the japanese bios (from my own PS2) ripped the iso (from my OWN PS2, just for clarification) and got the software and everything, plugins included.

Here are my settings, [Image: Untitled1213.jpg]

The problem is, when I try to use GSDX SSE3, (my comp can't support SSE4), the message [Image: Untitle123123d.jpg] comes up Sad

The emuLog says
Quote:PCSX2 (beta) - compiled on Jul 29 2009
Savestate version: 8b410001
x86Init:
CPU vendor name = GenuineIntel
FamilyID = 6
x86Family = Intel® Core™2 CPU 6600 @ 2.40GHz
CPU speed = 2.400 Ghz
Cores = 2 physical [2 logical]
x86PType = Standard OEM
x86Flags = bfebfbff 0000e3bd
x86EFlags = 20100000

Features:
Detected MMX
Detected SSE
Detected SSE2
Detected SSE3
Detected SSSE3
Not Detected SSE4.1
Not Detected SSE4.2

Hotkeys:
F1 - save state
(Shift +) F2 - cycle states
F3 - load state
Bios Version 1.0
Framelimiter rate updated (UpdateVSyncRate): 59.94 fps
NTFS Compress Notice > File not found
Filename: F:\Pcsx2_0.9.6___r1580___new_plugins___gamesave\Pcsx2 0.9.6 + r1580 + gamesave\memcards\Mcd002.ps2
detected blocksize = 2048
isoOpen: C:\Users\Bryan\Kingdom Hearts 2 Final Mix.iso ok
offset = 0
blockofs = 24
blocksize = 2048
blocks = 2114352
type = 2
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2114352 sectors)
MTGS > Thread Started, Opening GS Plugin...
MTGS > GSopen Finished, return code: 0xffffffff

Suggestions on what to do?
How do you rip a game thru your PS2? Tongue

What is your graphics card? Did you update DirectX? Also you seem to be using an old unsupported beta use either the stable PCSX2 0.9.6 or the latest beta from site so we can provide support better.

http://pcsx2.net/downloads.php
Thanks for the replies.

@Shadow Lady: I have just tried GSDX r2061 as per requested. The same graphical corruption issue is present with it.

@Rama: Here is an attached GS dump (compressed) of the scene as per request.

Edit: I have just tested GSDX r2019, r2055 and r2058.
r2019 and r2055 didn't have the corruption, but it looks like the graphics corruption started happening at r2058.

Edit2: I'll say this again though, software mode has always had this graphical corruption. It's just started happening at r2058 and onwards --> Hardware mode looks exactly like Software mode now.
NoVaX1000:
Thanks for the .gs, it's "fixed" again. I'd still like to know why sw mode also messes up like this Tongue2
@Rama: Thanks for taking the time to escalate the issue. I have just tried GSDX r2066 & it seems to be back to normal when Hardware mode is in use.

However, I'd like it if the Temporal Uplink Map would be fixed as well so that the game is possible to complete (during certain levels, you need to use the Map to be able to complete them).

Software mode still has the corruption, but the map on the uplink (It's that black thing at the bottom-right of the screen) is visible. I hope you understand what I'm trying to say here.

I could provide a GS dump using Software Mode as well if you think it would help.
Anyone else having the issue that scaling x3 or x4 crahed the emulator or just doesn't show a picture?
Dralor: G
Got a low RAM vga card? The x3 and x4 scalers need tons of vga memory (it's a wip and might get better yet).

NoVaX1000:
Yeah, as I said, I'd like to know what the problem is myself. I can see the minimap is missing, but have no idea where it went Tongue2
I use the newest revision 1846 sse4.1 hardware mode to play Biohazard Code Veronica and sometimes the image layers seems to be wrong.In softmode it's alright.
Once I opened a door it will switch back to the scene where I made the savestate for a second then back to normal.If I press pause and enter the control interface some subtitle won't show up and in the document (I don't know if you are familiar with Biohazard series)the item image is on the upper layer so some instuction text underneath can't be seen.
I don't know if it's a bug or due to the using of an old sstate created long time ago,and I didn't use hardmode at that time so I can't tell if it was error.
Just to report this.
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