..:: PCSX2 Forums ::..

Full Version: GSdx
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563
Hi

Is it possible to incorporate someday the hacks from GSDXCutie?

Because the hacks they have like SkipIso, Skip Bad Process, Skip Layers or Skip Text are useful for some games, and using some old Cutie plugins provide less FPS than using the last GSDX, or became uncompatible with time, so it would be great to have them in GSDX and would help a lot for games.

Thanks Biggrin
(03-31-2014, 05:13 PM)Blondie Wrote: [ -> ]Hi

Is it possible to incorporate someday the hacks from GSDXCutie?

Because the hacks they have like SkipIso, Skip Bad Process, Skip Layers or Skip Text are useful for some games, and using some old Cutie plugins provide less FPS than using the last GSDX, or became uncompatible with time, so it would be great to have them in GSDX and would help a lot for games.

Thanks Biggrin
i don't think so.
gsdx cutie is an agressively modified gsdx that goes against pcsx2's main goal : accuracy.
It would be a pain to maintain, and providing support would be a nightmare.
Ehr well, we've accepted some Cutie changes before Smile
As with back then, we would need the source code to see all the changes and
pick those that are useful for mainline GSdx.
Maybe Cutie devs want to collaborate using Git Wink
Yeah but I just talk about the hacks you enable and disable at will, like the skip Draw, it shouldn't be a (big) problem.
And GSDX have hacks like Agresive CRC, that should be against accuracy isn't it?
And in some games it's very useful, I saw TimeSplitters Futur Perfect run without the gltich on the bottom half of the screen with the Cutie Hacks, so it could be nice to think about it.
(04-01-2014, 08:15 AM)Blondie Wrote: [ -> ]Yeah but I just talk about the hacks you enable and disable at will, like the skip Draw, it shouldn't be a (big) problem.
And GSDX have hacks like Agresive CRC, that should be against accuracy isn't it?
And in some games it's very useful, I saw TimeSplitters Futur Perfect run without the gltich on the bottom half of the screen with the Cutie Hacks, so it could be nice to think about it.
As rama said, feel free to contribute on the git repository.
My first post here will probably be a laugh... but I'm pulling my hair out over a detail that used to work fine with FFX that has decided to stop working recently, and I cannot identify any changes made between.

I have been using GSdx and PCsx2 for a couple years or so, and mostly just for FFX.

I know the IPUwait hack was implemented because videos that had 3d characters incorporated in the FMVs would glitch out and show an overlay of the last 3d frame interlaced with the video, which is misaligned. Old news.

Well, out of nowhere this exact bug has come back even though the IPUwait hack says it is functioning on my system. I've done full reinstalls of the latest SVN and the latest stable release of pcsx2, Ive tried every possible combination of settings within GSdx and nothing seems to fix it except f9. I recognize this isn't a big deal... but the game is already full of a lot of bugs players have to overlook, primarily minor text and menu corruption. This small issue used to be fixed, I cannot imagine why it has suddenly come back. I even reinstalled windows 8.1 without the latest updates but it doesn't help. The issue seemed to come around about the time the 8.1 update 1 rolled out. I had a weird glitch where the game was coming up like it had a CRT filter on it. You know, lines across the screen like old TVs do. Couldn't figure out how to get rid of it other than to reinstall pcsx2 in a different directory outside of Program Files. Since then the videos do this glitch no matter where I install PCsx2 or which version I seem to use. Please help ^_^

Edit: Well, I really have no idea why the auto game fix stopped working for me, but I found a work-around the devs have already put in among the manual game fixes: there is a checkbox for "Switch to GSdx software rendering when an FMV plays"... I should have found that hours ago. All is right in the world again. Mostly.
Hi

I'm having a problem nobody seems to have ever had
When i play Gran Turismo 3 using software mode after some time (2 to 5 hours) this error start popping up in the log:

GSdx: out-of-memory, texturing temporarily disabled

at first its only 4 or 5 times but whenever i start a new race there is more and more until it continually fill the log with this error
after that texture start missing and shortly after pcsx2 just crash
using savestates or speedhacks seems to make it happen faster

Here are my specs:

Operating System
Windows 7 Ultimate - x64 64-bit SP1

CPU
Intel Core i7 4770K @ 4.20GHz

RAM
16.0GB Dual-Channel DDR3 @ 800MHz (8-8-8-21)

Motherboard
ASUSTeK COMPUTER INC. SABERTOOTH Z87 (SOCKET 1150)

Graphics
NVIDIA GeForce GTX 770 4GB (Gigabyte)
(04-22-2014, 08:59 AM)TransparentBlue Wrote: [ -> ]Hi

I'm having a problem nobody seems to have ever had
When i play Gran Turismo 3 using software mode after some time (2 to 5 hours) this error start popping up in the log:

GSdx: out-of-memory, texturing temporarily disabled

at first its only 4 or 5 times but whenever i start a new race there is more and more until it continually fill the log with this error
after that texture start missing and shortly after pcsx2 just crash
using savestates or speedhacks seems to make it happen faster

Here are my specs:

Operating System
Windows 7 Ultimate - x64 64-bit SP1

CPU
Intel Core i7 4770K @ 4.20GHz

RAM
16.0GB Dual-Channel DDR3 @ 800MHz (8-8-8-21)

Motherboard
ASUSTeK COMPUTER INC. SABERTOOTH Z87 (SOCKET 1150)

Graphics
NVIDIA GeForce GTX 770 4GB (Gigabyte)


Can you try in hardware mode? For me,you can avoid this problem easily
(04-22-2014, 05:58 PM)axlffx2forever Wrote: [ -> ]Can you try in hardware mode? For me,you can avoid this problem easily


Hardware mode doesn't seem to have that problem but has a couple problem of his own that i wasn't able to fix (garbage graphics and freezing at the start of a race and some effect can be seen through wall) but i think i can live with that.
Still hoping that software mode for this game get fixed at some point.
Think this is the same issue as CoN, you need to apply the 4GB patch to PCSX2.exe (http://www.ntcore.com/4gb_patch.php)
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563