(02-27-2015, 05:23 AM)schiaritijc Wrote: [ -> ]Thanks man, the game looks great with this plugin!
In which game and which pcsx2 version?
Old version just make the emulator crash. Patch applied to actual sources has 0% effect (tested with PAL ace combat 5).
I'm using hardware DX11 and 2x native btw
(02-27-2015, 10:11 PM)mirh Wrote: [ -> ]In which game and which pcsx2 version?
Old version just make the emulator crash. Patch applied to actual sources has 0% effect (tested with PAL ace combat 5).
I'm using hardware DX11 and 2x native btw
Enthusia Professional Racing and latest pcsx2 git compilation.
Hello, i have a problem with DB Tenkaichi 3, the ground is buggy when the character is flying, i have posted this problem in support but after reproducing it in both PAL and NTSC the user ssakash told me to post it here, the original post:
http://forums.pcsx2.net/Thread-DB-Budoka...ggy-ground
*The title of the post is wrong, its Tenkaichi 3 not 1.
As i said in the link posted above, this issue also happens on Tenkaichi 2
He probably doesn't own the game. Why don't you try making a report.
Which GSdx version should I use by default and use the rest only if I want to see how they work on the X game(better or worse)
Now that I can use all of them(before I could use only SSE2),I can't decide.
AVX vs AVX2
SSE4 vs AVX1\2
What are you all using(if you can use all of them)
AVX2/SSE 4.1 would be the best bet. though, I normally leave it st SSSE3 since, it doesn't make much difference anyway.
Some one correct me if I'm wrong but as I understand it, you should have it set to the highest instruction set your CPU supports, since that version of the plugin contains any and all of the speed improvements that the previous versions might have. So I would stick with AVX2.
I'm not 100% sure about that...while I was trying all of my games,I think there was a game that worked better with SSE4 than with AVX2(faster I mean)